Browsing Eurographics Partner Events by Title
Now showing items 1256-1275 of 2371
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N-SfC: Robust and Fast Shape Estimation from Caustic Images
(The Eurographics Association, 2023)This paper handles the highly challenging problem of reconstructing the shape of a refracting object from a single image of its resulting caustic. Due to the ubiquity of transparent refracting objects in everyday life, ... -
Narrowcasting for Stereoscopic Photospherical Cinemagraphy
(The Eurographics Association, 2019)We have developed an application which blurs the distinction between static and dynamic imagery in a stereoscopic omnidirectional browser. A ''cinemagraph'' is a living picture, interpolating between a still photo and a ... -
Natural Image Matting
(The Eurographics Association, 2005)Matte pulling - generating greyscale images which indicate segmentation of images into elements with subpixel accuracy and where blur causes pixels to be a mixture of elements - has received attention in recent years. Many ... -
Natural Interface and Overreaction for VR Entertainment
(The Eurographics Association, 2018)With the widespread use of inexpensive VR devices, many VR events for entertainment started to be organized all over the world. An important point when many people experience VR content is easily engage the experience ... -
Natural Language Interfaces for Data Analysis with Visualization: Considering What Has and Could Be Asked
(The Eurographics Association, 2017)Natural language is emerging as a promising interaction paradigm for data analysis with visualization. Designing and implementing Natural Language Interfaces (NLIs) is a challenging task, however. In addition to being able ... -
Near-Regular Texture Synthesis by Random Sampling and Gap Filling
(The Eurographics Association, 2011)This paper addresses the synthesis of near-regular textures, i.e. textures that consist of a regular global structure plus subtle yet very characteristic stochastic irregularities. Such textures are difficult to synthesize ... -
Negative Jacobian Free Simulations Using Principal Stretches
(The Eurographics Association, 2020)Finite element (FE) simulations are prone to encountering negative Jacobians during the solving process. If nothing is done, the simulation can be brought to a halt, result in inverted elements or have undetermined behavior. ... -
Neighbor Embedding by Soft Kendall Correlation
(The Eurographics Association, 2013)Correlation-based embedding of complex data relationships in a Euclidean space is studied. The proposed soft formulation of Kendall correlation allows for gradient-based optimization of scatter point neighborhood relationships ... -
Neighboring-based Linear System for Dynamic Meshes
(The Eurographics Association, 2009)A linear system is a fundamental building block for several mesh-based computer graphics applications such as simulation, shape deformation, virtual surgery, and fluid/smoke animation, among others. Nevertheless, such a ... -
NeLF: Neural Light-transport Field for Portrait View Synthesis and Relighting
(The Eurographics Association, 2021)Human portraits exhibit various appearances when observed from different views under different lighting conditions. We can easily imagine how the face will look like in another setup, but computer algorithms still fail on ... -
NeRF-Tex: Neural Reflectance Field Textures
(The Eurographics Association, 2021)We investigate the use of neural fields for modeling diverse mesoscale structures, such as fur, fabric, and grass. Instead of using classical graphics primitives to model the structure, we propose to employ a versatile ... -
Network Analysis for Financial Fraud Detection
(The Eurographics Association, 2018)Security and quality are main concerns for private and public financial institutions. Data mining techniques based on the profiles of customers of a financial institution are commonly used to avoid fraud and financial ... -
NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field
(The Eurographics Association, 2022)In this paper, we present an efficient and robust deep learning solution for novel view synthesis of complex scenes. In our approach, a 3D scene is represented as a light field, i.e., a set of rays, each of which has a ... -
Neural Adaptive Scene Tracing (NAScenT)
(The Eurographics Association, 2022)Neural rendering with implicit neural networks has recently emerged as an attractive proposition for scene reconstruction, achieving excellent quality albeit at high computational cost. While the most recent generation of ... -
Neural Fields for Interactive Visualization of Statistical Dependencies in 3D Simulation Ensembles
(The Eurographics Association, 2023)We present neural dependence fields (NDFs) - the first neural network that learns to compactly represent and efficiently reconstruct the statistical dependencies between the values of physical variables at different spatial ... -
Neural Proxy: Empowering Neural Volume Rendering for Animation
(The Eurographics Association, 2021)Achieving photo-realistic result is an enticing proposition for the computer graphics community. Great progress has been achieved in the past decades, but the cost of human expertise has also grown. Neural rendering is a ... -
Neural Screen Space Rendering of Direct Illumination
(The Eurographics Association, 2021)Neural rendering is a class of methods that use deep learning to produce novel images of scenes from more limited information than traditional rendering methods. This is useful for information scarce applications like mixed ... -
Neural Style Transfer: A Paradigm Shift for Image-based Artistic Rendering?
(Association for Computing Machinery, Inc (ACM), 2017)In this meta paper we discussimage-based artistic rendering (IB-AR)based onneural style transfer(NST) and argue, while NST may represent a paradigm shift for IB-AR, that it also has to evolve as an interactive tool that ... -
A New Fast and Robust Collision Detection and Force Computation Algorithm Applied to the Physics Engine Bullet: Method, Integration, and Evaluation
(The Eurographics Association, 2014)We present a collision detection and force computation algorithm based on the Voxelmap-Pointshell Algorithm which was integrated and evaluated in the physics engine Bullet. Our algorithm uses signed distance fields and ... -
A New Force Model for Controllable Breaking Waves
(The Eurographics Association, 2015)This paper presents a new method for controlling swells and breaking waves using fluid solvers. With conventional approaches that generate waves by pushing particles with oscillating planes, the resulting waves cannot be ...