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Simplification of Shapes for Fabrication with V-Groove Milling Tools
(The Eurographics Association, 2018)
We introduce here a pipeline for simplifying digital 3D shapes with the aim of fabricating them using 2D polygonal flat parts. Our method generates shapes that, once unfolded, can be fabricated with CNC milling machines ...
Gradient Field Estimation on Triangle Meshes
(The Eurographics Association, 2018)
The estimation of the differential properties of a function sampled at the vertices of a discrete domain is at the basis of many applied sciences. In this paper, we focus on the computation of function gradients on triangle ...
Fast Centroidal Deformation for Large Mesh Models
(The Eurographics Association, 2018)
We present an algorithm that allows fast non-linear deformation editing on high-quality meshes. The proposed Fast Centroidal Deformation (FCD) method is based on a multi-resolution framework, where a centroidal deformation ...
The Py3DViewer Project: A Python Library for fast Prototyping in Geometry Processing
(The Eurographics Association, 2019)
Fast research and prototyping, nowadays, is shifting towards languages that allow interactive execution and quick changes. Python is very widely used for rapid prototyping. We introduce Py3DViewer, a new Python library ...
Split and Mill: User Assisted Height-field Block Decomposition for Fabrication
(The Eurographics Association, 2019)
We present here Split and Mill: an interactive system for the manual volume decomposition of free form shapes. Our primary purpose is to generate portions respecting the properties allowing to mill them with a 3-axis milling ...
A Mesh Generation Perspective on Robust Mappings
(The Eurographics Association, 2020)
Mapping a shape to some parametric domain is a fundamental tool in graphics and scientific computing. In practice, a map between two shapes is commonly represented by two meshes with same connectivity and different embedding. ...
Kernel-Based Sampling of Arbitrary Data
(The Eurographics Association, 2020)
Point sampling is widely used in several Computer Graphics' applications, such as point-based modelling and rendering, image and geometric processing. Starting from the kernel-based sampling of signals defined on a regular ...
Digital Terrain Model From UAV Photogrammetric Data
(The Eurographics Association, 2020)
This paper presents a method designed to finely approximate ground surfaces from UAV photogrammetric point clouds by relying on statistical filters to separate vegetation from potential ground points, dividing the whole ...
Topological Initialization of Injective Integer Grid Maps
(The Eurographics Association, 2022)
Integer Grid Maps (IGM) are a class of mappings characterized by integer isolines that align up to unit translations and rotations of multiples of 90 degrees. They are widely used in the context of remeshing, to lay a ...
Outside-in Priority-based Approximation of 3D Models in LEGO Bricks
(The Eurographics Association, 2022)
In this paper, we discuss the problem of converting a 3D mesh into an assembly of LEGO blocks. The major challenge of this task is how to aggregate the voxels derived by the shape discretization into a set of standard ...