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Perceptual Level of Detail for Efficient Ray Tracing of Complex Scenes
(The Eurographics Association, 2005)
Rendering complex scenes in real time remains one of the major challenges in computer graphics. Recent research in perceptual rendering algorithms and level of detail techniques have shown that, by exploiting knowledge of ...
Selective Parallel Rendering for High-Fidelity Graphics
(The Eurographics Association, 2005)
High-Fidelity rendering of complex scenes is one of the primary goals of computer graphics. Unfortunately, high- fidelity rendering is notoriously computationally expensive. In this paper we present a framework for ...