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Geometry-based Algorithm for Detection of Asymmetric Tunnels in Protein Molecules
(The Eurographics Association, 2013)
We present a novel geometry-based method for computing asymmetric tunnels and voids in proteins, approximating their real shape with selected precision. Our method combines ideas from Voronoi and grid based approaches for ...
Acquisition, Representation and Rendering of Real-World Models using Polynomial Texture Maps in 3D
(The Eurographics Association, 2013)
The ability to represent real-world objects digitally in a realistic manner is an indispensable tool for many applications. This paper proposes a method for acquiring, processing, representing, and rendering these digital ...
Computing Curve Skeletons from Medial Surfaces of 3D Shapes
(The Eurographics Association, 2012)
Skeletons are powerful shape descriptors with many applications in shape processing, reconstruction and matching. In this paper we show that in 3D, curve skeletons can be extracted from surface skeletons in the same manner ...
12DoF Interaction for Scientific Visualisation
(The Eurographics Association, 2017)
This short extended abstract investigates human-computer interactions in relation to a specific Six Degree of Freedom (6DoF) input device; described is the driver development and calibration required for a novel piece of ...
Modelling of Clouds from a Hemispherical Image
(The Eurographics Association, 2014)
This paper presents an image-based method for modelling clouds. Unlike previous image-based approaches, a hemispherical photograph is used as input, enabling to consider an entire sky instead of merely a portion. Our method ...
Topological Visualisation Techniques for the Understanding of Lattice Quantum Chromodynamics (LQCD) Simulations
(The Eurographics Association, 2016)
The use of topology for visualisation applications has become increasingly popular due to its ability to summarise data at a high level. Criticalities in scalar field data are used by visualisation methods such as the Reeb ...
Tactile Mesh Saliency: A Brief Synopsis
(The Eurographics Association, 2016)
This work has previously been published [LDS 16] and this extended abstract provides a synopsis for further discussion at the UK CGVC 2016 conference. We introduce the concept of tactile mesh saliency, where tactile salient ...
Using Semi-automatic 3D Scene Reconstruction to Create a Digital Medieval Charnel Chapel
(The Eurographics Association, 2016)
The use of a terrestrial laser scanner (TLS) has become a popular technique for the acquisition of 3D scenes in the fields of cultural heritage and archaeology. In this study, a semi-automatic reconstruction technique is ...
Volumetric Spot Noise for Procedural 3D Shell Texture Synthesis
(The Eurographics Association, 2016)
In this paper, we present an extension of the Locally Controlled Spot Noise and a visualization pipeline for volumetric fuzzy details synthesis. We extend the noise model to author volumetric fuzzy details using filtered ...