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Extending Industrial Digital Twins with Optical Object Tracking
(The Eurographics Association, 2017)
In the last year, the concept of Industry 4.0 and smart factories has increasingly gained more importance. One of the central aspects of this innovation is the coupling of physical systems with a corresponding virtual ...
A Prototype of a Scalable Multi-GPU Molecular Dynamics Simulator for Large Molecular Systems
(The Eurographics Association, 2018)
Parallel architectures, in the form of multi-core or multiple computers, have produced a major impact in the field of information technology. GPU devices, as an extreme example of parallel architectures, have been adapted ...
Muscle Simulation with Extended Position Based Dynamics
(The Eurographics Association, 2018)
Recent research on muscle simulation for Visual Effects relies on numerical methods such as the Finite Element Method or Finite Volume Method. These approaches produce realistic results, but require high computational time ...
Perfect Spatial Hashing for Point-cloud-to-mesh Registration
(The Eurographics Association, 2019)
Point-cloud-to-mesh registration estimates a rigid transformation that minimizes the distance between a point sample of a surface and a reference mesh of such a surface, both lying in different coordinate systems. ...
Sensitivity Analysis in Shape Optimization using Voxel Density Penalization
(The Eurographics Association, 2019)
Shape optimization in the context of technical design is the process by which mechanical demands (e.g. loads, stresses) govern a sequence of piece instances, which satisfy the demands, while at the same time evolving towards ...
Visiting Ancient Rome with a Serious Game
(The Eurographics Association, 2019)
The current rise of video games has made that different fields of research feel attracted to these new technologies in order to enhance their works and make their results more attractive. It is for this reason that so-called ...
A Level-of-Detail Technique for Urban Physics Calculations in Large Urban Environments
(The Eurographics Association, 2019)
In many applications, such as urban physics simulations or the study of the solar impact effects at different scales, complex 3D city models are required to evaluate physical values. In this paper we present a new technique ...
User-reconfigurable CAD Feature Recognition in 1- and 2-topologies with Reduction of Search Space via Geometry Filters
(The Eurographics Association, 2019)
In the context of Computer-Aided Design and Manufacturing, the problem of feature recognition plays a key role in the integration of systems. Until now, compromises have been reached by only using FACE-based geometric ...
A Virtual Reality Front-End for Earthquake Simulation
(The Eurographics Association, 2019)
Virtual Reality has traditionally been used in Cultural Heritage for giving to the final user an immersive experience over recreated scenarios, which usually have been designed and focused on static environment recreation. ...
Aplicación del motor de videojuegos Unity para la reconstrucción virtual de yacimientos arqueológicos
(The Eurographics Association, 2021)
En este trabajo se presenta una aplicación desarrollada para enriquecer y ampliar las técnicas actuales de registro arqueológico. Basada en una arquitectura cliente-servidor, se ha utilizado el motor de videojuegos Unity ...