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    Screen Space Obscurances 

    Sunyer, Nicolau; Gumbau, Jesús; Chover, Miguel; Sbert, Mateu (The Eurographics Association, 2009)
    La simulación de la iluminación indirecta en una escena suele ser muy costosa por lo que normalmente ésta se usa de forma precalculada para escenas estáticas. En este artículo proponemos un algoritmo que aproxima el cálculo ...
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    Simplificación interactiva de vegetación usando el Hardware Gráfico 

    Gumbau, Jesús; Chover, Miguel; Remolar, Inmaculada (The Eurographics Association, 2009)
    Abstract La visualización en tiempo real de vegetación es un problema actualmente en estudio debido a la enorme cantidad de primitivas que tienen que dibujarse. Todas ellas son necesarias para describir la geometría de las ...

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    AuthorChover, Miguel (2)
    Gumbau, Jesús (2)
    Remolar, Inmaculada (1)Sbert, Mateu (1)Sunyer, Nicolau (1)SubjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation - Line and curve generation (1)Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Informática Gráfica]: Picture/Image Generation (1)... View MoreDate Issued
    2009 (2)
    Has File(s)
    true (2)

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