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Now showing items 21-30 of 35
12DoF Interaction for Scientific Visualisation
(The Eurographics Association, 2017)
This short extended abstract investigates human-computer interactions in relation to a specific Six Degree of Freedom (6DoF) input device; described is the driver development and calibration required for a novel piece of ...
Real-Time Rendering of Molecular Dynamics Simulation Data: A Tutorial
(The Eurographics Association, 2017)
Achieving real-time molecular dynamics rendering is a challenge, especially when the rendering requires intensive computation involving a large simulation data-set. The task becomes even more challenging when the size of ...
Tiled Projection Onto Deforming Screens
(The Eurographics Association, 2015)
For the next generation of visual installations it will not be sufficient to surround the visitor by stunning responsive audiovisual experiences - the next step is that space itself deforms in response to the user or user ...
Explaining Neighborhood Preservation for Multidimensional Projections
(The Eurographics Association, 2015)
Dimensionality reduction techniques are the tools of choice for exploring high-dimensional datasets by means of low-dimensional projections. However, even state-of-the-art projection methods fail, up to various degrees, ...
Volumetric Spot Noise for Procedural 3D Shell Texture Synthesis
(The Eurographics Association, 2016)
In this paper, we present an extension of the Locally Controlled Spot Noise and a visualization pipeline for volumetric fuzzy details synthesis. We extend the noise model to author volumetric fuzzy details using filtered ...
Interactive GPU-based Image Deformation for Mobile Devices
(The Eurographics Association, 2016)
Interactive image deformation is an important feature of modern image processing pipelines. It is often used to create caricatures and animation for input images, especially photos. State-of-the-art image deformation ...
Selective Rasterized Ray-traced Reflections on the GPU
(The Eurographics Association, 2016)
Ray-tracing achieves impressive effects such as realistic reflections on complex surfaces but is also more computationally expensive than classic rasterization. Rasterized ray-tracing methods can accelerate ray-tracing by ...
Design and Fabrication of Grid-shells Mockups
(The Eurographics Association, 2016)
Statics Aware Voronoi Grid-shells have been recently introduced in the Architectural Geometry field. These are innovative gridshells endowed with a polygonal topology, whose geometry is structurally optimized by means of ...
Low Cost Handheld 3D Scanning for Architectural Elements Acquisition
(The Eurographics Association, 2016)
3D scanning has gone a long way since its first appearance in cultural heritage digitization and modeling. In the recent years some new low cost, fast, accurate emerging technologies are flooding the market. Envisioning ...
Mobile Multiview Diffuse Texture Extraction
(The Eurographics Association, 2015)
This paper presents a novel method for diffuse texture extraction from a set of multiview images. We address the problem of specularities removal by pixel value minimization across multiple automatically aligned input ...