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NeuroScheme: Efficient Multiscale Representations for the Visual Exploration of Morphological Data in the Human Brain Neocortex
(The Eurographics Association, 2015)
The analysis of data sets from such a complex domain as neuroscience is severely hampered by the brain complexity and by the huge amount of data originated in current experiments and simulations. The complexity of the brain ...
PREFR: A Flexible Particle Rendering Framework
(The Eurographics Association, 2015)
We present PREFR (Particle REndering FRamework): a first approach to a general-purpose particle rendering framework on the standard OpenGL architecture, designed with the goal of being easily configured by the user without ...
A New Approach for Perceptually-based Fitting Strokes into Straight Segments
(The Eurographics Association, 2015)
Fitting the strokes of a sketch into geometrical primitives is still an open problem, even for sketches which depict bare line-drawings without annotations. Such sketches comprise only discrete strokes, sequences of points ...
Downsampling and Storage of Pre-Computed Gradients for Volume Rendering
(The Eurographics Association, 2017)
The way in which gradients are computed in volume datasets influences both the quality of the shading and the performance obtained in rendering algorithms. In particular, the visualization of coarse datasets in multi-resolution ...
Real-Time Rendering of Molecular Dynamics Simulation Data: A Tutorial
(The Eurographics Association, 2017)
Achieving real-time molecular dynamics rendering is a challenge, especially when the rendering requires intensive computation involving a large simulation data-set. The task becomes even more challenging when the size of ...
The Social Picture: Advanced Image Analysis Applications
(The Eurographics Association, 2017)
In The Social Picture (TSP) an huge amount of crowdsourced social images can be collected and explored. We distinguish three main kind of events: public, private and cultural heritage related ones. The framework embeds a ...
Tiled Projection Onto Deforming Screens
(The Eurographics Association, 2015)
For the next generation of visual installations it will not be sufficient to surround the visitor by stunning responsive audiovisual experiences - the next step is that space itself deforms in response to the user or user ...
Gap-Sensitive Segmentation and Restoration of Digital Images
(The Eurographics Association, 2014)
Many methods exist for removing defects such as gaps, cracks, and disconnections from digital shapes. However, most such methods have several limitations, such as removing both erroneous and important shape details, or ...
Volumetric Spot Noise for Procedural 3D Shell Texture Synthesis
(The Eurographics Association, 2016)
In this paper, we present an extension of the Locally Controlled Spot Noise and a visualization pipeline for volumetric fuzzy details synthesis. We extend the noise model to author volumetric fuzzy details using filtered ...
Interactive GPU-based Image Deformation for Mobile Devices
(The Eurographics Association, 2016)
Interactive image deformation is an important feature of modern image processing pipelines. It is often used to create caricatures and animation for input images, especially photos. State-of-the-art image deformation ...