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Now showing items 11-20 of 20
A Seamless Pipeline for the Acquisition of the Body Shape: the Virtuoso Case Study
(The Eurographics Association, 2017)
In this paper, we describe the design and the implementation of the demonstrator for the Virtuoso project, which aims at creating seamless support for fitness and wellness activities in touristic resort.We define the ...
Rewriting Rules for the Dual Graph of a Stripified CLOD Mesh
(The Eurographics Association, 2007)
A triangular mesh is the piecewise linear approximation of a sampled or analytical surface, when each patch is a triangle. The connectivity of the mesh can be easily represented using its dual graph. Each node of such a ...
Skeleton Lab: an Interactive Tool to Create, Edit, and Repair Curve-Skeletons
(The Eurographics Association, 2015)
Curve-skeletons are well known shape descriptors, able to encode topological and structural information of a shape. The range of applications in which they are used comprises, to name a few, computer animation, shape ...
Practical Medial Axis Filtering for Occlusion-Aware Contours
(The Eurographics Association, 2015)
We propose a filtering system for occlusion-aware contours. Given a point of view, we use the silhouette of a 3D shape from that point of view, its medial axis and a map of the occluded areas. Our filter is able to select ...
RiftArt: Bringing Masterpieces in the Classroom through Immersive Virtual Reality
(The Eurographics Association, 2015)
The recent development in consumer hardware lowers the cost barrier for adopting immersive Virtual Reality (VR) solutions, which could be an option for classroom use in the near future. In this paper, we introduce RiftArt, ...
Design and Implementation of a Visualization Tool for the in-depth Analysis of the Domestic Electricity Consumption
(The Eurographics Association, 2019)
In this poster, we present a visualization tool for the in-depth analysis of domestic electricity consumption. The web-interface allows users to visualize their electricity consumption, compare them with their own records ...
The Py3DViewer Project: A Python Library for fast Prototyping in Geometry Processing
(The Eurographics Association, 2019)
Fast research and prototyping, nowadays, is shifting towards languages that allow interactive execution and quick changes. Python is very widely used for rapid prototyping. We introduce Py3DViewer, a new Python library ...
Split and Mill: User Assisted Height-field Block Decomposition for Fabrication
(The Eurographics Association, 2019)
We present here Split and Mill: an interactive system for the manual volume decomposition of free form shapes. Our primary purpose is to generate portions respecting the properties allowing to mill them with a 3-axis milling ...
Working with Volumetric Meshes in a Game Engine: a Unity Prototype
(The Eurographics Association, 2020)
Volumetric meshes are useful assets in many different research and application fields, like physical simulations, FEM or IGA. In the last decade, the Computer Graphics community dedicated a lot of effort in studying and ...
Smart Tools and Applications in Graphics - Eurographics Italian Chapter Conference: Frontmatter
(The Eurographics Association, 2022)