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Now showing items 11-15 of 15
Using Semi-automatic 3D Scene Reconstruction to Create a Digital Medieval Charnel Chapel
(The Eurographics Association, 2016)
The use of a terrestrial laser scanner (TLS) has become a popular technique for the acquisition of 3D scenes in the fields of cultural heritage and archaeology. In this study, a semi-automatic reconstruction technique is ...
Physically-based Sticky Lips
(The Eurographics Association, 2018)
Abstract In this paper, a novel solution is provided for the sticky lip problem in computer facial animation, recreating the way the lips stick together when drawn apart in speech or in the formation of facial expressions. ...
Breathing Life into Statues Using Augmented Reality
(The Eurographics Association, 2020)
AR art is a relatively recent phenomenon, one that brings innovation in the way that artworks can be produced and presented in real-world locations and environments. We present an AR art app, running in real time on a ...
Augmented Reality for Safety Zones in Human-Robot Collaboration
(The Eurographics Association, 2022)
Worker productivity in manufacturing could be increased by reducing the distance between robots and humans in human-robot collaboration (HRC). However, physical cages generally limit this interaction. We use Augmented ...
Depth-aware Neural Style Transfer using Instance Normalization
(The Eurographics Association, 2022)
Neural Style Transfer (NST) is concerned with the artistic stylization of visual media. It can be described as the process of transferring the style of an artistic image onto an ordinary photograph. Recently, a number of ...