Browsing Issue 1 by Title
Now showing items 7-10 of 10
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Nonphotorealistic Rendering by Q-mapping
(Blackwell Publishers Ltd and the Eurographics Association, 1999)We present Q-mapping which is a technique for rendering three-dimensional objects using nonphotorealistic cues, by applying Q-maps. Q-maps are three-dimensional textures that make marks on objects, and thus provide visual ... -
A Progressive Algorithm for Three Point Transport
(Blackwell Publishers Ltd and the Eurographics Association, 1999)When computing global illumination in environments made up of surfaces with general Bidirectional Reflection Distribution Functions, a three point formulation of the rendering equation can be used. Brute-force algorithms ... -
Tetrahedra Based Adaptive Polygonization of Implicit Surface Patches
(Blackwell Publishers Ltd and the Eurographics Association, 1999)This paper presents a tetrahedra based adaptive polygonization technique for tessellating implicit surface patches. An implicit surface patch is defined as an implicit surface bounded by its intersections with a set of ... -
Wavelet-Based 3D Compression Scheme for Interactive Visualization of Very Large Volume Data
(Blackwell Publishers Ltd and the Eurographics Association, 1999)Interactive visualization of very large volume data has been recognized as a task requiring great effort in a variety of science and engineering fields. In particular, such data usually places considerable demands on ...