• Login
    View Item 
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 21 (2002)
    • Issue 4
    • View Item
    •   Eurographics DL Home
    • Computer Graphics Forum
    • Volume 21 (2002)
    • Issue 4
    • View Item
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    A Spoken Dialogue System for Navigation in Non-Immersive Virtual Environments

    Thumbnail
    View/Open
    cgf629.pdf (390.2Kb)
    Date
    2002
    Author
    McNeill, M.D.J.
    Sayers, H.
    Wilson, S.
    Mc Kevitt, P.
    Pay-Per-View via TIB Hannover:

    Try if this item/paper is available.

    Metadata
    Show full item record
    Abstract
    Navigation is the process by which people control their movement in virtual environments and is a corefunctional requirement for all virtual environment (VE) applications. Users require the ability to move, controllingorientation, direction of movement and speed, in order to achieve a particular goal within a VE. Navigation israrely the end point in itself (which is typically interaction with the visual representations of data) but applicationsoften place a high demand on navigation skills, which in turn means that a high level of support for navigationis required from the application. On desktop systems navigation in non-immersive systems is usually supportedthrough the usual hardware devices of mouse and keyboard. Previous work by the authors shows that many usersexperience frustration when trying to perform even simple navigation tasks - users complain about getting lost,becoming disorientated and finding the interface 'difficult to use'. In this paper we report on work in progressin exploiting natural language processing (NLP) technology to support navigation in non-immersive virtualenvironments. A multi-modal system has been developed which supports a range of high-level (spoken) navigationcommands and indications are that spoken dialogue interaction is an effective alternative to mouse and keyboardinteraction for many tasks. We conclude that multi-modal interaction, combining technologies such as NLP withmouse and keyboard may offer the most effective interaction with VEs and identify a number of areas where furtherwork is necessary.ACM CSS: I.3.6 Computer Graphics Methodology and Techniques-Interaction and Techniques, I.3.7 Three-DimensionalGraphics and Realism-Virtual Reality, I.2.7 Natural Language Processing-Speech Recognitionand Synthesis
    BibTeX
    @article {10.1111:1467-8659.00629,
    journal = {Computer Graphics Forum},
    title = {{A Spoken Dialogue System for Navigation in Non-Immersive Virtual Environments}},
    author = {McNeill, M.D.J. and Sayers, H. and Wilson, S. and Mc Kevitt, P.},
    year = {2002},
    publisher = {Blackwell Publishers, Inc and the Eurographics Association},
    ISSN = {1467-8659},
    DOI = {10.1111/1467-8659.00629}
    }
    URI
    http://dx.doi.org/10.1111/1467-8659.00629
    Collections
    • Issue 4

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CollectionBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    Statistics

    View Usage Statistics

    BibTeX | TOC

    Create BibTeX Create Table of Contents

    Eurographics Association copyright © 2013 - 2023 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA