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Scalable Exploration of Highly Detailed and Annotated 3D Models
(2015)
With the widespread availability of mobile graphics terminals and WebGL-enabled browsers, 3D graphics over the Internet is thriving. Thanks to recent advances in 3D acquisition and modeling systems, high-quality 3D models ...
Path Sampling Techniques for Efficient Light Transport Simulation
(2015-06)
Reproducing the interactions between light and matter in a physically accurate way can significantly improve the realistic appearance of synthetic images, however such effects can be very computationally expensive to ...
Development and Improvement of Optical Tracking Methods towards Registering the Deformations of 3D Non- Rigid Bodies in Real Time for Augmented Reality Applications
(Servicio de Publicaciones. Univesidad de Navarra, 2015-03-27)
Augmented Reality (AR) is a technology that aims to embed virtual objects in the real world, showing to the user the set of objects (virtual and real) as a single world. For that purpose, it is necessary to offer a perfect ...
Sampling and Variance Analysis for Monte Carlo Integration in Spherical Domain
(HAL, 2015-09)
This dissertation introduces a theoretical framework to study different sampling
patterns in the spherical domain and their effects in the evaluation of global illumination
integrals. Evaluating illumination (light ...
The Delta Radiance Field
(2015-09-11)
The wide availability of mobile devices capable of computing high fidelity
graphics in real-time has sparked a renewed interest in the development and
research of Augmented Reality applications. Within the large spectrum ...
Computer Drawing Tools for Assisting Learners, Hobbyists, and Professionals
(2015-09-29)
Drawing is the earliest form of visual depiction. The goal of this thesis is to facilitate and
accelerate drawing for amateurs as well as for expert designers and illustrators, employing
graphics, image processing and ...
Reinforcement learning in a Multi-agent Framework for Pedestrian Simulation
(ProQuest, 2014-10-23)
This thesis proposes a new approach to pedestrian simulation based on machine learning techniques. Specifically, the work proposes the use of reinforcement learning techniques to build a decision-making modulefor pedestrian ...
Data-driven Modelling of Shape Structure
(2015-09)
In recent years, the study of shape structure has shown great promise, by taking steps towards exposing shape semantics and functionality to algorithms spanning a wide range of areas in computer graphics and vision. By ...
3D Reconstruction and Rendering from High Resolution Light Fields
(ETH Zurich, 2015)
This thesis presents a complete processing pipeline of densely sampled, high resolution light fields, from acquisition to rendering. The key components of the pipeline include 3D scene reconstruction, geometry-driven ...
Capacitive Sensing and Communication for Ubiquitous Interaction and Environmental Perception
(2015-06-08)
During the last decade, the functionalities of electronic devices within a living environment constantly increased. Besides the personal computer, now tablet PCs, smart household appliances, and smartwatches enriched the ...