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Now showing items 351-360 of 394
Authoring consistent, animated ecosystems : Efficient learning from partial data
(2020-12-03)
With recent increases in computing power, virtual worlds are now larger and more complex than ever. As such content becomes widespread in many different media, the expectation of realism has also dramatically increased for ...
Multi-view image-based editing and rendering through deep learning and optimization
(2020-09-25)
Computer-generated imagery (CGI) takes a growing place in our everyday environment. Whether it is in video games or movies, CGI techniques are constantly improving in quality but also require ever more qualitative artistic ...
Acquisition, Encoding and Rendering of Material Appearance Using Compact Neural Bidirectional Texture Functions
(2021-11-23)
This thesis addresses the problem of photo-realistic rendering of real-world materials. Currently the most faithful approach to render an existing material is scanning the Bidirectional Reflectance Function (BTF), which ...
Data-Driven Face Analysis for Performance Retargeting
(ETH Zurich, 2022-05-25)
The democratization of digital humans in entertainment was made possible by the recent advances in performance capture, rendering and animation techniques. The human face, which is key to realism, is very complex to animate ...
Detail-driven Geometry Processing Pipeline using Neural Networks
(ETH Research Collection, 2022-01)
Geometry processing is an established field in computer graphics, covering a variety of topics that embody decades-long research. However, with the pressing demand of reality digitization arising in recent years, classic ...
Concepts and methods to support the development and evaluation of remote collaboration using augmented reality
(University of Aveiro, 2021)
Remote Collaboration using Augmented Reality (AR) shows great potential to establish a common ground in physically distributed scenarios where team-members need to achieve a shared goal. However, most research efforts in ...
Latency Hiding and High Fidelity Novel View Synthesis on Thin Clients using Decoupled Streaming Rendering from Powerful Servers
(Universität des Saarlandes, 2022)
Highly responsive 3D applications with state-of-the-art visual fidelity have always been associated with heavy immobile workstation hardware. By offloading demanding computations to powerful servers in the cloud, streaming ...
Drawing On Surfaces
(2022-07-25)
Vector graphics in $2$D is consolidated since decades, as is supported in many design applications,
such as Adobe Illustrator \cite{adobeillustrator}, and languages, like Scalable Vector Graphics
(SVG) \cite{SVG}.
In ...
Data-driven models of 3D avatars and clothing for virtual try-on
(2022-07)
Clothing plays a fundamental role in our everyday lives. When we choose clothing to buy or wear, we guide our decisions based on a combination of fit and style. For this reason, the majority of clothing is purchased at ...
Homogenizing Yarn Simulations: Large-scale mechanics, small-scale detail, and quantitative fitting
(Institute of Science and Technology Austria, 2022-09-09)
The complex yarn structure of knitted and woven fabrics gives rise to both a mechanical and visual complexity. The small-scale interactions of yarns colliding with and pulling on each other result in drastically different ...