Now showing items 1-20 of 27

    • A.C.T.I.V.E.: A Scalable Superellipsoid-based CFD Visualization for Virtual and Desktop Environments 

      Herrmann, Heiko; Padilla, Marcel; Pastorelli, Emiliano (The Eurographics Association, 2014)
      The paper presents a flexible software (A.C.T.I.V.E.) able to visualize the superellipsoidal glyphs describing the orientation of short fibres during the dynamic process of casting a short fibre reinforced composite in a ...
    • An Application Based on Augmented Reality and Mobile Technology to Support Remote Maintenance 

      Bordegoni, Monica; Ferrise, Francesco; Carrabba, Ernesto; Donato, Michele Di; Fiorentino, Michele; Uva, Antonio Emmanuele (The Eurographics Association, 2014)
      Product maintenance is a service offered to customers which represents an interesting business for companies. Their interest is both providing a good service in terms of quality and at the same time cutting operational ...
    • Assessment of Virtual Reality Environments for Design Activities 

      Trakunsaranakom, Channarong; Marin, Philippe; Noel, Frederic (The Eurographics Association, 2014)
      The aim of this research is the performance assessment of 3D visualization and interaction devices for design activities. Experiments are expected to determine the virtual environments that best fit the dedicated activities. ...
    • Audio Tactile Maps (ATM) System for Environmental Exploration by Visually-impaired Individuals 

      Picinali, Lorenzo; O'Sullivan, Liam; Cawthorne, Douglas (The Eurographics Association, 2014)
      Navigation within open and closed spaces requires analysis of a variety of acoustic, proprioceptive and tactile cues; a task that is well-developed in many visually-impaired individuals but for which sighted individuals ...
    • Augmented Reality for Field Maintenance of Large Telecommunication Networks 

      Bergenti, Federico; Gotta, Danilo (The Eurographics Association, 2014)
      This paper describes the experimental activities performed to study the possibility of adopting augmented reality technology in field maintenance of large telecommunication networks. First, the presented work is framed ...
    • Classification of VR Interaction Techniques, Based on User Intention 

      Weidig, Christian; Mestre, D. R.; Israel, J. H.; Noel, F.; Perrot, V.; Aurich, J. C. (The Eurographics Association, 2014)
      The number of different virtual reality (VR) systems and corresponding interaction techniques is quite manifold, today. For dedicated input devices, data types and application domains specific interaction techniques have ...
    • Cultural hARitage: Augmented Reality applied on Cultural Heritage 

      Dutra, Joatan Preis; Ebel, Ivana Raquel (The Eurographics Association, 2014)
      Cultural heritage contents are commonly offered by touristic mobile applications, but it is possible to explore deeper the subject and add AR elements to create an immersive approach. The adaptation of an art-oriented tool ...
    • Development of a Haptic Training Simulation for the Administration of Dental Anaesthesia based upon Accurate Anatomical Data 

      Poyade, Matthieu; Lysakowski, Anna; Anderson, Paul (The Eurographics Association, 2014)
      In the dental curriculum, the initial administration of local anaesthesia injection on live patients is critical and students may experience a high degree of anxiety. Low self-confidence often caused by insufficient knowledge ...
    • Development of a VR Planning Model of a River Lock for Risk Assessment in the Construction and Machinery Industry 

      Nickel, Peter; Proeger, Eugen; Kergel, Rolf; Lungfiel, Andy (The Eurographics Association, 2014)
      There is a growing interest in prospective risk assessments to enable design improvements early in machinery development. Though simulation-based methods such as virtual reality (VR) may provide assistance for risk assessment, ...
    • DroneAGE: an Advanced Graphic Environment for Planning and Control of Drone Missions 

      Romano, Enrica; Todeschini, Mauro G.; Vigano, Giovanni P.; Sacco, Marco (The Eurographics Association, 2014)
      Unmanned Aircraft Systems (UASs, commonly known as "drones") have proven to be useful as a platform for remote sensing (RS), that is the acquisition of information about objects, areas or phenomena from a distance, without ...
    • Ergonomics and Virtual Reality: VISIONAIR Project Examples 

      Pontonnier, Charles; Dumont, Georges; Duval, Thierry (The Eurographics Association, 2014)
      This paper summarizes the developments realized as part of the VISIONAIR European Project in ergonomics applications based on virtual reality (VR). Thus, we first recall the context and the interest of the use of virtual ...
    • Evaluating Shelf-ready Packaging Designs in a VR Environment 

      Hoolhorst, Frederik W. B.; Rompay, Thomas J. L. van; Klooster, Roland ten; Roukema, Mees (The Eurographics Association, 2014)
      This paper focuses on the development of a method and accompanying VR environment which support designers in evaluating a series of shelf-ready packaging designs (SRP) on their on-shelf performance. The method and VR ...
    • Experiencing Infrastructures Sharing for International Research Activities 

      Mottura, Stefano; Sacco, Marco; Petruse, Radu Emanuil (The Eurographics Association, 2014)
      The Visionair Project aims at the creation of a distributed infrastructure of technological facilities in Europe as a visible, attractive entry point towards research and experimentation in high level visualisation, virtual ...
    • Feedback on In-flight Applications of Virtual Reality to Enhance Comfort in Future Aircraft 

      D'Cruz, Mirabelle; Patel, Harshada; Lewis, Laura; Cobb, Sue (The Eurographics Association, 2014)
      The European funded project VR-HYPERSPACE (FP7-AAT-2011-1-285681 www.vr-hyperspace.eu) has made great steps towards investigating innovative ways of using virtual reality (VR) and mixed reality (MR) in-flight, specifically ...
    • Haptic Devices Evaluation for Industrial Use 

      Iacob, Robert; Popescu, Diana; Noel, Frederic; Louis, Thibault; Masclet, Cedric; Maigrot, Patrick (The Eurographics Association, 2014)
      The current study concerns the Assembly/Disassembly (A/D) process. Despite the latest improvements, the creation of a fully realistic VE is still challenging because of the complexity of the physical processes involved and ...
    • How to Easily Develop a VR Experience from a 3D Desktop Application Thanks to the TechViz TVZLib API 

      Verhille, Victor; Bayart, Benjamin; Piuzzi, Marc; Vartanian, Alexis (The Eurographics Association, 2014)
      As advanced interaction scenarios in Virtual Reality become more common in the industry, there is a need of new rendering and interaction systems. Combining both the TechViz XL driver and the TechViz TVZLib provides a new ...
    • Interactive Visualization of Energy Efficiency Concepts Using Virtual Reality 

      Haefner, Polina; Seessle, Julia; Duecker, Jana; Zienthek, Matthias; Szeliga, Filip (The Eurographics Association, 2014)
      Virtual reality is an important topic for the engineers of tomorrow. This is especially the case when it comes to modeling, visualization and interaction with complex information structures and concepts. The paper presents ...
    • A New Fast and Robust Collision Detection and Force Computation Algorithm Applied to the Physics Engine Bullet: Method, Integration, and Evaluation 

      Sagardia, Mikel; Stouraitis, Theodoros; Silva, Joao Lopes e (The Eurographics Association, 2014)
      We present a collision detection and force computation algorithm based on the Voxelmap-Pointshell Algorithm which was integrated and evaluated in the physics engine Bullet. Our algorithm uses signed distance fields and ...
    • New Techniques for Hand Pose Estimation Based on Kinect Depth Data 

      Hummel, Simon; Haefner, Victor; Haefner, Polina; Ovtcharova, Jivka (The Eurographics Association, 2014)
      In this paper we present new techniques for extension and improvement of approaches to markerless 3D hand pose estimation: A new algorithm for finger segmentation in point clouds of hands is presented which makes use of ...
    • Pocket-size Augmented Reality System for Flight Control 

      Gorbunov, Andrey L.; Terenzi, Alessandro; Terenzi, Graziano (The Eurographics Association, 2014)
      Head-up displays (HUDs) have become common equipment in aircraft cockpits. One of the uses of HUDs is to provide a specific visual interface for pilots in the form of what is called a "tunnel-in-the-sky" (i.e. 3D geometry ...