Search
Now showing items 1-3 of 3
A Tone Reproduction Operator for All Luminance Ranges Considering Human Color Perception
(The Eurographics Association, 2014)
In this paper, we present a novel tone reproduction operator that is able to handle the color shift that occurs in photopic, mesopic, and scotopic vision, using a model based on a two-stage model of human color vision and ...
Latency Considerations of Depth-first GPU Ray Tracing
(The Eurographics Association, 2014)
Despite the potential divergence of depth-first ray tracing [AL09], it is nevertheless the most efficient approach on massively parallel graphics processors. Due to the use of specialized caching strategies that were ...
Data-Driven Video Completion
(The Eurographics Association, 2014)
Image completion techniques aim to complete selected regions of an image in a natural looking manner with little or no user interaction. Video Completion, the space-time equivalent of the image completion problem, inherits ...