Now showing items 3-22 of 42

    • Automatic Generation of Multiresolution Boundary Representations 

      Andujar, C.; Ayala, D.; Brunet, P.; Arinyo, R. Joan; Sole, J. (Blackwell Science Ltd and the Eurographics Association, 1996)
      The paper focuses on automatic simplification algorithms for the generation of a multiresolution family of solid models from an initial boundary representation of a polyhedral solid. An algorithm for general polyhedra based ...
    • Blob Metamorphosis based on Minkowski Sums 

      Galin, E.; Akkouche, S. (Blackwell Science Ltd and the Eurographics Association, 1996)
      This paper addresses the metamorphosis of soft objects built from skeletons. We propose a new approach that may be split into three steps. The first step consists in an original splitting of the initial and the final shapes ...
    • BOXTREE: A Hierarchical Representation for Surfaces in 3D 

      Barequet, Gill; Chazelle, Bernard; Guibas, Leonidas J.; Mitchell, Joseph S.B.; Tal, Ayellet (Blackwell Science Ltd and the Eurographics Association, 1996)
      We introduce the boxtree, a versatile data structure for representing triangulated or meshed surfaces in 3D. A boxtree is a hierarchical structure of nested boxes that supports efficient ray tracing and collision detection. ...
    • CCD-Camera Based Optical Beacon Tracking for Virtual and Augmented Reality 

      Madritsch, Franz; Gervautz, Michael (Blackwell Science Ltd and the Eurographics Association, 1996)
      We introduce a scheme for optical beacon tracking using two CCD-cameras and LED beacons. Due to the sub-pixel accuracy of the beacon detection algorithm a very high precision can be achieved so that the tracking method is ...
    • Compositing Computer and Video Image Sequences: Robust Algorithms for the Reconstruction of the Camera Parameters 

      Berger, M.-O.; Chevrier, C.; Simon, G. (Blackwell Science Ltd and the Eurographics Association, 1996)
      Augmented reality shows great promises in fields where a simulation in situ would be impossible or too expensive. When mixing synthetic and real objects in the same animated sequence, we must be sure that the geometrical ...
    • Computation of Higher Order Illumination with a Non-Deterministic Approach 

      Bouatouch, Kadi; Pattanaik, S. N.; Zeghers, Eric (Blackwell Science Ltd and the Eurographics Association, 1996)
      In spite of the number of efforts made by the computer graphics researchers, till today the computation of view-independent global illumination in an environment containing non-diffusely reflecting objects is a non-resolved ...
    • Data Dependent Thin Plate Energy and its use in Interactive Surface Modeling 

      Greiner, Gunther; Loos, Joachim; Wesselink, Wieger (Blackwell Science Ltd and the Eurographics Association, 1996)
      When modeling spline surfaces of complex shape, one has to deal with an overwhelming number of control points. Modeling by direct manipulation of the control points is a tedious task. In particular, it is very difficult ...
    • Demand-Driven Geometry Transmission for Distributed Virtual Environments 

      Schmalstieg, Dieter; Gervautz, Michael (Blackwell Science Ltd and the Eurographics Association, 1996)
      We present a strategy for rendering in distributed virtual environments. A geometry database is maintained by a server, while users invoke individual clients to interact with the environment. Instead of downloading a ...
    • An Energy-Based Approach for Contact Force Computation 

      Faure, Francois (Blackwell Science Ltd and the Eurographics Association, 1996)
      A new approach for computing resting contact forces between solids is presented, which handles both static and sliding friction, while avoiding the problems arising from previous approaches. Each iteration provides values ...
    • Extraction of Typographic Elements from Outline Representations of Fonts 

      Shainir, Ariel; Rappoport, Ari (Blackwell Science Ltd and the Eurographics Association, 1996)
      Digital typefaces for computer graphics and multimedia applications should be capable of supporting operations such as font variations, transformations. deformations and blending. A powerful implementation of such operations ...
    • Fractal modeling using free form techniques 

      Zair, Chems Eddine; Tosan, Eric (Blackwell Science Ltd and the Eurographics Association, 1996)
      IFS models have become a powerful tool for the construction of fractal sets. They offer a straightforward way to generate complex, self-similar figures as attractors. However, they present the fundamental disadvantage of ...
    • Full-range approximation of triangulated polyhedra. 

      Ronfard, Remi; Rossignac, Jarek (Blackwell Science Ltd and the Eurographics Association, 1996)
      We propose a new algorithm for automatically computing approximations of a given polyhedral object at different levels of details. The application for this algorithm is the display of very complex scenes. where many objects ...
    • Generation of 3D Texture Using Multiple 2D Models Analysis 

      GHAZANFARPOUR, Djamchid; DISCHLER, Jean-Michel (Blackwell Science Ltd and the Eurographics Association, 1996)
      Solid (30) texturing is commonly used in computer graphics for producing more realistic images. It is often more attractive than the conventional 20 texture mapping but remains more complex on some points. Its major ...
    • Generation of Smooth Surfaces by Controlling Curvature Variation 

      Higashi, Masatake; Tsutamori, Hideo; Hosaka, Mamoru (Blackwell Science Ltd and the Eurographics Association, 1996)
      To satisfy a designer s intention for constructing aesthetic shapes such as automotive bodies, we propose a surface generation method. In the surface design process, designers determine shapes according to their great ...
    • Head-Tracked Stereo Viewing with Two-Handed 3 D Interaction for Animated Character Construction 

      Turner, Russell; Gobbetti, Enrico; Soboroff, Ian (Blackwell Science Ltd and the Eurographics Association, 1996)
      In this paper, we demonstrate how a new interactive 3 D desktop metaphor based on two-handed 3 D direct manipulation registered with head-tracked stereo viewing can be applied to the task of constructing animated characters. ...
    • An Image based Measurement System for Anisotropic Reflection 

      Karner, Konrad F.; Mayer, Heinz; Gervautz, Michael (Blackwell Science Ltd and the Eurographics Association, 1996)
      This paper introduces an image based method for measuring bidirectional reflectance distribution functions (BRDF). The measurement system uses a CCD camera connected to a workstation to capture images from the material ...
    • Implicit Sweep Objects 

      Crespin, Benoit; Blanc, Carole; Schlick, Christophe (Blackwell Science Ltd and the Eurographics Association, 1996)
    • Incremental constraint modelling in a feature modelling system 

      Laakko, Timo; Mantyla, Martti (Blackwell Science Ltd and the Eurographics Association, 1996)
      The techniques of constraint propagation have recently been successfully applied to feature-based design. Because of their speed, constraint propagation methods allow incremental design and rapid local modifcations of the ...
    • Incremental Volume Rendering Using Hierarchical Compression 

      Haley, Michael B.; Blake, Edwin H. (Blackwell Science Ltd and the Eurographics Association, 1996)
      We present a new algorithm here for efficient incremental rendering of volumetric datasets. The primary goal of this algorithm is to give average workstations the ability to efficiently render volume data received over ...
    • Integrating Computer Animation and Multimedia 

      Preston, Martin; Hewitt, Terry (Blackwell Science Ltd and the Eurographics Association, 1996)