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dc.contributor.authorGroller, Eduarden_US
dc.date.accessioned2014-10-21T07:20:15Z
dc.date.available2014-10-21T07:20:15Z
dc.date.issued1992en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/1467-8659.1130415en_US
dc.description.abstractTrying to combine fractal geometry and solid modeling seems to be a contradiction in itself, In this paper a new type of 3D objects is presented that accomplishes this combination in a specific way. Objects with a fractal macro structure and a 3D solid micro structure can be specified and rendered efficiently by using context free, attribute, geometric grammars. This new object type can be incorporated into the CSG-modeling technique (Constructive Solid Geometry) in two ways: a) using CSG for the specification of the micro structure of the new object type, b) using these fractal like objects as a new type of primitive in the CSG model. Ray tracing is used for generating high quality images of these geometrically complex objects.en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleFractals and Solid Modelingen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume11en_US
dc.description.number3en_US
dc.identifier.doi10.1111/1467-8659.1130415en_US
dc.identifier.pages415-424en_US


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