Now showing items 1-20 of 664

    • Ernst Grube: A Contemporary Witness and His Memories Preserved with Volumetric Video 

      Worchel, Markus; Zepp, Marcus; Hu, Weiwen; Schreer, Oliver; Feldmann, Ingo; Eisert, Peter (The Eurographics Association, 2020)
      ''Ernst Grube - The Legacy'' is an immersive Virtual Reality documentary about the life of Ernst Grube, one of the last German Holocaust survivors. From interviews conducted inside a volumetric capture studio, dynamic ...
    • Archaeo Puzzle: An Educational Game Using Natural User Interface for Historical Artifacts 

      Capece, Nicola; Erra, Ugo; Gruosso, Monica; Anastasio, Marco (The Eurographics Association, 2020)
      Serious games are very used educational tools that are proposed as entertainment games but with educational elements within them. Their focus is to create a practical and enjoyable learning experience using the latest ...
    • The V-Horus Project 

      Lennhoff, Andrea; Velho, Luiz; Alevato, Bernado; Novaes, Luiza; Lopes, Jorge (The Eurographics Association, 2020)
      The V-Horus Project aims to reconstruct archaeological artefacts using digital technologies and to visualize them in an immersive experience in Virtual Reality. The focus of the project has been the reconstruction and 3D ...
    • Augmented Reality for Sculpture Stability Analysis and Conservation 

      Henneman, Dennis; Li, Yichen; Ochsendorf, John; Betke, Margrit; Whiting, Emily (The Eurographics Association, 2020)
      Augmented reality (AR) technology has provided museum visitors with more immersive experiences, but it has yet to reach its full potential for the conservators and historians who craft the exhibits and protect their cultural ...
    • A NLP Enhanced Visual Analytics Tool for Archives Metadata 

      Ozdemir, Anil; Müstecep, Dilara; Agaoglu, Orhan; Balcisoy, Selim (The Eurographics Association, 2020)
      Today, almost all cultural heritage (CH) institutions are starting to digitize parts of their collections and archives to improve accessibility, preservation of originals, publicity, and visibility of the institution on ...
    • Digital Layered Models of Architecture and Mural Paintings over Time 

      Guardia, Milagros; Pogliani, Paola; Bordi, Giulia; Charalambous, Panayiotis; Andujar, Carlos; Pueyo, Xavier (The Eurographics Association, 2020)
      The European project Enhancement of Heritage Experiences: The Middle Ages. Digital Layered Models of Architecture and Mural Paintings over Time (EHEM), approved in the call for JPICH Conservation, Protection and Use (0127) ...
    • Sunlight Simulation of the Church of Saint Nectaire in Virtual Reality: a Digital Time Machine 

      Saleri, Renato (The Eurographics Association, 2020)
      The roman church of Saint Nectaire, like many churches in Auvergne, France, is richly decorated with carved capitals. Most of them represent figures or symbols of Christianity and are periodically illuminated by the sunlight ...
    • Possibilities and Challenges of Portraying Cultural Heritage Artefacts using Augmented Reality: the Mjällby Crucifix Case Study 

      Garro, Valeria; Sundstedt, Veronica; Putta, Advaith; Sandahl, Christoffer (The Eurographics Association, 2020)
      The increasing application of immersive technologies, i.e. virtual reality (VR) and augmented reality (AR), in cultural heritage (CH) offers new ways of displaying artefacts and historical sites. VR and AR provide an added ...
    • Segmentation-Based Near-Lossless Compression of Multi-View Cultural Heritage Image Data 

      Buelow, Max von; Tausch, Reimar; Knauthe, Volker; Wirth, Tristan; Guthe, Stefan; Santos, Pedro; Fellner, Dieter W. (The Eurographics Association, 2020)
      Cultural heritage preservation using photometric approaches received increasing significance in the past years. Capturing of these datasets is usually done with high-end cameras at maximum image resolution enabling high ...
    • Engaging audiences with Cultural Heritage through Augmented Reality (AR) Enhanced Pop-Up Books 

      Huang, Yaqin; Echavarria, Karina Rodriguez; Julier, Simon (The Eurographics Association, 2020)
      One of the core activities of memory institutions is to provide access to heritage material from their collections so that it can be used in formal and informal educational activities. Although this type of access is ...
    • Another Brick in the Wall: Improving the Assisted Semantic Segmentation of Masonry Walls 

      Pavoni, Gaia; Giuliani, Francesca; Falco, Anna De; Corsini, Massimiliano; Ponchio, Federico; Callieri, Marco; Cignoni, Paolo (The Eurographics Association, 2020)
      In Architectural Heritage, the masonry's interpretation is an essential instrument for analyzing the construction phases, the assessment of structural properties, and the monitoring of its state of conservation. This work ...
    • Anatomy Changes and Virtual Restoration of Statues 

      Fu, Tong; Chaine, Raphaelle; Digne, Julie (The Eurographics Association, 2020)
      Restoration of archaeological artefacts is an important task for cultural heritage preservation. However traditional restoration processes are difficult, costly and sometimes risky for the artefact itself, due to poor ...
    • SynthPS: a Benchmark for Evaluation of Photometric Stereo Algorithms for Cultural Heritage Applications 

      Dulecha, Tinsae Gebrechristos; Pintus, Ruggero; Gobbetti, Enrico; Giachetti, Andrea (The Eurographics Association, 2020)
      Photometric Stereo (PS) is a technique for estimating surface normals from a collection of images captured from a fixed viewpoint and with variable lighting. Over the years, several methods have been proposed for the task, ...
    • Easy Authoring of Image-Supported Short Stories for 3D Scanned Cultural Heritage 

      Comino, Marc; Chica, Antoni; Andujar, Carlos (The Eurographics Association, 2020)
      Visual storytelling is a powerful tool for Cultural Heritage communication. However, traditional authoring tools either produce videos that cannot be fully integrated with 3D scanned models, or require 3D content creation ...
    • Traditional-based Visualization Methods for Archaeological 3D Data: an Evaluation 

      Bernardes, Paulo; Madeira, Joaquim; Martins, Manuela (The Eurographics Association, 2020)
      3D archaeological visualization is an increasingly frequent and necessary practice, but it still faces application issues. Those are substantiated by the use of visualization tools that are not customized for the archaeological ...
    • Interaction with 3D Models on Virtual Archaeological Sites 

      Ortega, Lidia M.; García-Fernández, Ángel-Luis; López, José-Luis; Calzado, Alberto (The Eurographics Association, 2020)
      The extraction of artifacts during the excavation of an archaeological site usually implies the loss of spatial references among the extracted vestiges. In this work we introduce a way to compute spatial relationships among ...
    • Semi-automated Annotation of Repetitive Ornaments on 3D Painted Pottery Surfaces 

      Lengauer, Stefan; Komar, Alexander; Karl, Stephan; Trinkl, Elisabeth; Sipiran, Ivan; Schreck, Tobias; Preiner, Reinhold (The Eurographics Association, 2020)
      The creation of drawings from the surface of painted pottery artifacts is an important practice in archaeological research and documentation. Traditional approaches include manual drawings using pen and paper, either ...
    • GCH 2020: Frontmatter 

      Spagnuolo, Michela; Melero, Francisco Javier (The Eurographics Association, 2020)
    • Experiencing Art by Means of 3D Printed Replicas: Enriching the Interpretation of Pot Oiseau 

      Samaroudi, Myrsini; Echavarria, Karina Rodriguez (The Eurographics Association, 2019)
      Digitally fabricated artefacts or 3D replicas have the potential to enrich the interpretation of cultural assets by enhancing visitors' engagement with collections. However, it is still not well understood how replicas ...
    • Approximate Reconstruction of 3D Scenes From Bas-Reliefs 

      Casati, Pierre; Ronfard, Rémi; Hahmann, Stefanie (The Eurographics Association, 2019)
      For thousands of years, bas-reliefs have been used to depict scenes of everyday life, mythology and historic events. Yet, the precise geometry of those scenes remains difficult to interpret and reconstruct. Over the past ...