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4D Investigation of Digital Heritage - An Interactive Application for the Auxiliary Fortress of Carnuntum
(IEEE, 2015)
Innovative methods (e.g. geophysical prospection, remote sensing prospections, 3D modeling and visualization) adapted to Cultural Heritage and Archaeology open a wide field of research which needs appropriate techniques, ...
Mass Customization for Cultural Heritage 3D Models
(IEEE, 2015)
Digital technologies in the last twenty years have offered cultural heritage (CH) new possibilities in conservation and promotion. 3D digitization has especially become more and more affordable and efficient. This leads ...
A Fulldome Interactive Visitor Experience - A Novel Approach to Delivering Interactive Virtual Heritage Experiences to Group Audiences in Full Dome Projection Spaces, Evaluated Through Spatial Awareness and Emotional Response
(IEEE, 2015)
The National Trust is experimenting with the use of portable fulldome projection spaces as a means of engaging its visitors with virtual reality reconstructions of the cultural heritage it holds. To date dome technology ...
Interactive Segmentation of Rock-Art in High-Resolution 3D Reconstructions
(IEEE, 2015)
Petroglyphs (rock engravings) are important artifacts for the documentation and analysis of early human life. Recent improvements in 3D scanning and 3D reconstruction enable the accurate 3D reconstruction of petroglyphs ...
Alchemy in 3D - A Digitization for a Journey Through Matter
(IEEE, 2015)
In this work, we will present the outcomes of the 3D diagnostic investigations carried out on the painting Alchemy by Jackson Pollock. Thanks to an accurate digitization and a careful processing, we were able to generate ...
The WAVEcam: Ultra-High Resolution Imaging of Paintings
(IEEE, 2015)
The WAVEcam has been designed to automate and accelerate the workflow for technical photography and spectroscopy in the digital documentation of relatively planar cultural heritage artifacts. The imaging platform allows ...
The Palmieri Hypogeum in Lecce - From the Integrated Survey to the Dissemination of Contents
(IEEE, 2015)
This paper describes a complete path of research, which, starting from analysis and restitution 3D, gets to the virtual exploration of Hypogeum Palmieri in Lecce, a monument of Messapian age (4th century BC) currently not ...
Application of georeferenced Archaeological Information Systems for Archaeological Digital Heritage - The Auxiliary Fortress of Carnuntum (Lower Austria)
(IEEE, 2015)
Non-destructive prospection methods provide a powerful toolbox to explore Archaeological Heritage while it is still protected untouched below the actual surface. Due to recent technical developments in high resolution large ...
Sarcophagus of the Spouses Installation - Intersection Across Archaeology, 3D Video Mapping and Holographic Techniques Combined with Immersive Narrative Environments and Scenography
(IEEE, 2015)
This paper presents the Sarcophagus of the Spouses installation, an audiovisual performance and exhibit combining 3D video mapping, holographic techniques, computer graphics, high definition visualization with 3D reconstruction ...
Virtual Museums and Audience Studies, the Case of ''Keys To Rome'' Exhibition
(IEEE, 2015)
In this paper we present an overview of two audience studies aimed at identifying museum visitors' attitudes, behaviours and expectations. In the framework of VMUST. NET an interactive exhibition, named ''Keys To Rome'', ...