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2D/3D Semantic Annotation of Spatialized Images for the Documentation and Analysis of Cultural Heritage
(The Eurographics Association, 2016)
The introduction of digital technologies in the documentation methods for cultural heritage has helped to design new tools for the acquisition and management of information collected for multidisciplinary studies. These ...
Low-Cost Real-Time 3D Reconstruction of Large-Scale Excavation Sites using an RGB-D Camera
(The Eurographics Association, 2014)
In this paper, we present an end-to-end pipeline for the online reconstruction of large-scale outdoor environments and tightly confined indoor spaces using a low-cost consumer-level hand-held RGB-D sensor. While scanning, ...
Parametric 3D-fitted Frames for Packaging Heritage Artefacts
(The Eurographics Association, 2012)
Packing fragile heritage artefacts is a challenge almost all heritage organisations have to deal with when faced with the task of transporting or storing the artefacts. The packaging solution requires fitting the artefact ...
Digital Fabrication Technologies for Cultural Heritage (STAR)
(The Eurographics Association, 2014)
Digital Fabrication technologies exploit a variety of basic technologies to create tangible reproductions of 3D digital models. Even though current 3D printing pipelines still suffer of several restrictions, the reproduction ...
A TaLISMAN: Automatic Text and LIne Segmentation of historical MANuscripts
(The Eurographics Association, 2014)
Historical and artistic handwritten books are valuable cultural heritage (CH) items, as they provide information about tangible and intangible cultural aspects from the past. Massive digitization projects have made these ...
Digital Epigraphic Heritage Made Simple: an Android App for Exploring 3D Roman Inscriptions
(The Eurographics Association, 2016)
Spain keeps an exceptional epigraphic heritage, dated from the Roman civilization, that integrates thousands of Latin inscriptions nowadays disseminated along the Iberian peninsula. For many purposes such as education, ...
3D Object Spatial- consistent Texture Maps Appropriate for 2D Image Processing
(The Eurographics Association, 2016)
The aim of this work is to generate a spatial-consistent UV maps of a 3D object's texture suitable for 2D image processing algorithms. An approach to produce such a fully spatially consistent UV mapping suitable for image ...
Using Flash Photography and Image-Based Rendering to Document Cultural Heritage Artifacts
(The Eurographics Association, 2016)
A novel image-based rendering system is proposed for documenting cultural heritage artifacts. The system utilizes backscattering photography to acquire the initial pictures and derives estimates for the object's diffuse ...
A Complete Workflow From the Data Collection on the Field to the Deployment of a Virtual Museum: the Case of Virtual Sarmizegetusa
(The Eurographics Association, 2016)
This paper presents the first installation produced with the data collected on the ancient roman city of Colonia Dacica Sarmizegetusa: it can be considered a concrete example of a full workflow, from photogrammetric 3D ...
A Framework for Compact and Improved Panoramic VR Dissemination
(The Eurographics Association, 2016)
Panoramic capture devices in Cultural Heritage are becoming widely available to consumer market, also due to comfortable interactive online dissemination and to the growth of VR segment. VR fruition through an HMD although, ...