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Possibilities and Challenges of Portraying Cultural Heritage Artefacts using Augmented Reality: the Mjällby Crucifix Case Study
(The Eurographics Association, 2020)
The increasing application of immersive technologies, i.e. virtual reality (VR) and augmented reality (AR), in cultural heritage (CH) offers new ways of displaying artefacts and historical sites. VR and AR provide an added ...
Ernst Grube: A Contemporary Witness and His Memories Preserved with Volumetric Video
(The Eurographics Association, 2020)
''Ernst Grube - The Legacy'' is an immersive Virtual Reality documentary about the life of Ernst Grube, one of the last German Holocaust survivors. From interviews conducted inside a volumetric capture studio, dynamic ...
Sunlight Simulation of the Church of Saint Nectaire in Virtual Reality: a Digital Time Machine
(The Eurographics Association, 2020)
The roman church of Saint Nectaire, like many churches in Auvergne, France, is richly decorated with carved capitals. Most of them represent figures or symbols of Christianity and are periodically illuminated by the sunlight ...
Segmentation-Based Near-Lossless Compression of Multi-View Cultural Heritage Image Data
(The Eurographics Association, 2020)
Cultural heritage preservation using photometric approaches received increasing significance in the past years. Capturing of these datasets is usually done with high-end cameras at maximum image resolution enabling high ...
A NLP Enhanced Visual Analytics Tool for Archives Metadata
(The Eurographics Association, 2020)
Today, almost all cultural heritage (CH) institutions are starting to digitize parts of their collections and archives to improve accessibility, preservation of originals, publicity, and visibility of the institution on ...
Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing
(The Eurographics Association, 2021)
In this paper, we have designed and developed a virtual dance museum to provide the technological tools that allow for widely educating the public, most specifically the youngest generations, about the story, costumes, ...
Interactive 3D Artefact Puzzles to Support Engagement Beyond the Museum Environment
(The Eurographics Association, 2021)
The need for online 3D interactive experiences was evidenced during the COVID-19 lockdowns, as audiences across the world have been unable to visit museums, physically interact with their collections on site or digitally ...
Immersive Geometry-based and Image-based Exploration of Cultural Heritage Models
(The Eurographics Association, 2021)
Recent advances in 3D acquisition technologies have facilitated the inexpensive digitization of cultural heritage. In addition to the 3D digital model, in many cases multiple photo collections are also available. These ...
Triggering the Past: Cultural Heritage Interpretation Using Augmented and Virtual Reality at a Living History Museum
(The Eurographics Association, 2021)
In this paper, we present a use case for the introduction of historical digital characters in the context of a living history museum. We describe a prototype system and framework that enables the use of augmented and virtual ...
Fully Automatic Mechanical Scan Range Extension and Signal to Noise Optimization of a Lens-Shifted Structured Light System
(The Eurographics Association, 2021)
Digitization of cultural heritage is of growing importance, both for its preservation for coming generations in the face of looming dangers of natural decay or intentional destruction, and current generations, that ...