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High Dynamic Range Display of Authentically Illuminated Byzantine Art from Cyprus
(The Eurographics Association, 2007)
High-fidelity computer reconstructions of cultural heritage sites attempt to create a faithful representation of the past physical environment. This includes modeling the scene to high precision, and accurately simulating ...
Recreating Early Islamic Glass Lamp Lighting
(The Eurographics Association, 2009)
Early Islamic light sources are not simple, static, uniform points, and the fixtures themselves are often combinations of glass, water, fuel and flame. Various physically based renderers such as Radiance are widely used ...
Participating Media for High-Fidelity Cultural Heritage
(The Eurographics Association, 2005)
Computer graphics, and in particular high-fidelity rendering, make it possible to recreate cultural heritage on a computer, including a precise lighting simulation. Achieving maximum accuracy is of the highest importance ...
Portals: Aiding Navigation in Virtual Museums
(The Eurographics Association, 2003)
Distributed virtual environments offer an efficient way for a number of users to create complex 3D virtual worlds. However, navigation within these virtual environments can be significantly hampered by the lack of ...
Accurate Modelling of Roman Lamps in Conimbriga using High Dynamic Range
(The Eurographics Association, 2008)
The Human Visual System has a remarkable ability to acquire colour and contrast of all the things that surround us. This is particularly evident in extreme lighting conditions such as bright light or dark environments. ...
High Fidelity Lighting of Knossos
(The Eurographics Association, 2003)
Five kilometres from Heraklion, Crete is the Minoan Palace of Knossos. First discovered in 1878 by Minos Kalokairinos, the site today is most commonly associated with Sir Arthur Evans who bought the space in 1898 when ...
The Virtual Reconstruction and Daylight Illumination of the Panagia Angeloktisti
(The Eurographics Association, 2009)
High-fidelity virtual reconstructions can be used as accurate 3D representations of historical environments. After modelling the site to high precision, physically-based and historically correct light models must be ...
Automatic Reconstruction of Virtual Heritage Sites
(The Eurographics Association, 2008)
The virtual reconstruction of heritage sites has been the focus of many projects. These typically involve significant use of manual reconstruction techniques, and thus a great deal of human effort to create the virtual ...