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    Educational Virtual Reality Visualisations of Heritage Sites 

    John, David; Shaw, Lawrence; Cheetham, Paul; Manley, Harry; Stone, Aaron A.; Blakeburn, Michaela; Gosling, Karl (The Eurographics Association, 2017)
    This paper discusses the use of games engines to create virtual heritage applications. The use of 3D software for cultural or heritage applications is discussed with reference to the capabilities and potential of games ...
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    Augmented Reality (AR) Maps for Experiencing Creative Narratives of Cultural Heritage 

    Echavarria, Karina Rodriguez; Dibble, Laurie; Bracco, Aurelie; Silverton, Edward; Dixon, Sophie (The Eurographics Association, 2019)
    This research investigates how communities can meaningfully connect with Cultural Heritage through creative and digital experiences. It also explores how entry barriers can be lowered for a wider set of audiences to increase ...
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    Vis-à-vis with Leonardo. Designing Digital Encounters 

    Ceconello, Mauro; Spallazzo, Davide (The Eurographics Association, 2016)
    The paper describes, frames and analyses the exhibit Leonardo Plays Leonardo. Milan. Life. Nature. at Fondazione Stelline in Milan. This gesture-based interactive installation, located in the cloister of Palazzo delle ...
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    Virtual Reality Experience of Sarajevo War Heritage 

    Rizvic, Selma; Boskovic, Dusanka; Okanovic, Vensada; Kihic, Ivona Ivkovic; Sljivo, Sanda (The Eurographics Association, 2019)
    Sarajevo War Tunnel can not be visited any more. It was closed just after the war due to the airport runway security. A small part (20m) can be seen in the Tunnel Museum. The only way to experience passing through this ...
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    Kyrenia - Hyper Storytelling Pilot Application 

    Rizvic, Selma; Boskovic, Dusanka; Okanovic, Vensada; Sljivo, Sanda (The Eurographics Association, 2017)
    A team of multidisciplinary experts from computer science, visual arts, literature, film directing, psychology, communicology and human computer interaction developed a new interactive digital storytelling method - hyper ...
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    Browsing Spatial Photography for Dissemination of Cultural Heritage Research Results using Augmented Models 

    Niebling, Florian; Bruschke, Jonas; Latoschik, Marc Erich (The Eurographics Association, 2018)
    Both digital and physical 3D models of buildings as well as historical photographs of architecture are used for a wide range of needs, from research in humanities and information technologies, museum contexts and library ...
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    Hybrid Virtual Reality Touch Table - An Immersive Collaborative Platform for Public Explanatory Use of Cultural Objects and Sites 

    Sundén, Erik; Lundgren, Ingemar; Ynnerman, Anders (The Eurographics Association, 2017)
    In this work we present an interactive and immersive solution for scientific data exploration which target visitors to museums and science centers, where the visitors themselves can conduct self-guided tours of scientific ...
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    A Dashboard for the Analysis of Tangible Heritage Artefacts: a Case Study in Archaeology 

    Catalano, Chiara Eva; Repetto, Andrea; Spagnuolo, Michela (The Eurographics Association, 2017)
    Digital manipulation and analysis of tangible cultural objects has the potential to bring about a revolution in the way classification, stylistic analysis, and refitting of fragments are handled in the cultural heritage ...
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    End-to-end Color 3D Reproduction of Cultural Heritage Artifacts: Roseninsel Replicas 

    Domajnko, Matevz; Tanksale, Tejas; Tausch, Reimar; Ritz, Martin; Knuth, Martin; Santos, Pedro; Fellner, Dieter W. (The Eurographics Association, 2019)
    Planning exhibitions of cultural artifacts is always challenging. Artifacts can be very sensitive to the environment and therefore their display can be risky. One way to circumvent this is to build replicas of these ...

    Semi-automated Annotation of Repetitive Ornaments on 3D Painted Pottery Surfaces 

    Lengauer, Stefan; Komar, Alexander; Karl, Stephan; Trinkl, Elisabeth; Sipiran, Ivan; Schreck, Tobias; Preiner, Reinhold (The Eurographics Association, 2020)
    The creation of drawings from the surface of painted pottery artifacts is an important practice in archaeological research and documentation. Traditional approaches include manual drawings using pen and paper, either ...
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    AuthorBruschke, Jonas (2)Giachetti, Andrea (2)Gobbetti, Enrico (2)John, David (2)Neubauer, Wolfgang (2)Niebling, Florian (2)Pintus, Ruggero (2)Rushmeier, Holly (2)Akoglu, Kiraz (1)Alves, Mafalda (1)... View MoreSubject
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    centered computing (26)Computing methodologies (14)Applied computing (12)Virtual reality (7)Archaeology (5)Information systems (5)Mixed / augmented reality (4)Information visualization (3)Interactive games (3)... View MoreDate Issued2018 (13)2017 (8)2019 (5)2020 (2)2016 (1)Has File(s)true (29)

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