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Home, sense of place and visitors intepretation of digital cultural immersive experiences in museums.
(The Eurographics Association, 2013)
What is the relationship between the visitor's hybrid identity and his/her interpretation process? How can his/her relationship with one or more places affect the understanding of a real place, a virtual place, or a digital ...
Preserving Malay Architectural Heritage through Virtual Reconstruction
(The Eurographics Association, 2013)
Preserving architectural heritage is a challenging and costly task. Digital preservation helps to both reduce costs and make it portable. This paper describes our experience in producing a 3D model of Rumah Tok Su; which ...
Faithful, Compact and Complete Digitization of Cultural Heritage using a Full-Spherical Scanner
(The Eurographics Association, 2013)
Effective documentation and display of ancient objects is an essential task in the field of cultural heritage conservation. Digitization plays an important role for the process of creating, preserving and accessing objects ...
Low-cost mobile system for multispectral cultural heritage data acquisition
(The Eurographics Association, 2013)
In the paper we propose an alternative approach to the multispectral data acquisition of the cultural heritage artifacts. The demonstrated solution is mobile, affordable, and consists only of commercial off-the-shelf ...
On-the-fly automatic alignment and global registration of free path collected 3D scans
(The Eurographics Association, 2013)
We present a complete geometry processing pipeline for multiple 3D scans alignment, composed by a fast, automated feature-based coarse alignment and an efficient global registration, with the aim to enable high-quality and ...
Immersive experience of current and ancient reconstructed cultural attractions
(The Eurographics Association, 2013)
Manual and automatic reconstruction of cultural assets are well-established fields of research. Especially with the recent introduction of methods such as KinectFusion even low cost sensors can be employed to create digital ...
A serious game for 3D cultural heritage digital world
(The Eurographics Association, 2013)
The research of this paper focuses on a context of cultural heritage through the use of Serious Games. It presents 3D serious game, dedicated to cultural heritage including a first prototype of a Tangible User Interface. ...
Living Heritage A living lab for digital content production focused on cultural heritage.
(The Eurographics Association, 2013)
Only linking the most advanced technical solutions with creativity and innovative languages it is possible to realize communication products and strategies that can respect and boost the expressive potential of archaeology, ...
Patterning Culture: Developing a system for the visual notation of greetings
(The Eurographics Association, 2013)
My research explores how the human interaction of greeting can be analysed through a digital graphic visualisation process to reveal nonverbal dimensions such as personal space, touch and other movement patterns. Previous ...
New Media Technology and Interpretation of Asian Art: Yuan Ming Yuan: Qing Emperors' Splendid Gardens
(The Eurographics Association, 2013)
''Yuan Ming Yuan: The Qing Emperors' Splendid Gardens'' is the first episode of the ''Three Hills and Five Gardens [1]'' world touring exhibition. Yuan Ming Yuan is also known as the Garden of Gardens. By integrating ...