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Digitising Ivory Artefacts at the National History Museum in Brazil
(The Eurographics Association, 2017)
The advantages of digitisation technologies, such as 3D scanning, photogrammetry and 3D modelling, for the documentation and dissemination of cultural heritage artefacts is well understood by researchers. Nevertheless, ...
Visual Computing for Archaeological Artifacts with Integral Invariant Filters in 3D
(The Eurographics Association, 2017)
3D-artifacts from ancient civilizations contain many different kinds of information in form of forensic trace evidence, e.g., tool marks from styli or fingerprints on wax sealings. These very fine structures are increasingly ...
Visualization of ERT Data for Archaeological Purposes
(The Eurographics Association, 2017)
This work presents a visualization methodology for the correct comprehension and interpretation of ERT data by archaeologists. The authors developed a methodology based not only in colour mapping and slicing techniques but ...
Multisensory Virtual Experience of Tanning in Medieval Coventry
(The Eurographics Association, 2017)
In the medieval period, Coventry, in the English Midlands was a major centre for tanning as well as for its better-known cloth industry. Heavily damaged during the Second World War, and unsympathetically rebuilt in the ...
Histogram of Oriented Gradients for Maya Glyph Retrieval
(The Eurographics Association, 2017)
Deciphering the Maya writing is an ongoing effort that has already started in the early 19th century. Inexpertly-created drawings of Maya writing systems resulted in a large number of misinterpretations concerning the ...
Pairwise Matching of Stone Tools Based on Flake-Surface Contour Points and Normals
(The Eurographics Association, 2017)
Stone tools constitute the main artifacts facilitating archaeological research of the Paleolithic era. The reassembly of stone tools is the most important research work for analyzing human activities of that period. In ...
Exploiting Unbroken Surface Congruity for the Acceleration of Fragment Reassembly
(The Eurographics Association, 2017)
Virtual reassembly problems are often encountered in the cultural heritage domain. The reassembly or "puzzling" problem is typically described as the process for the identification of corresponding pieces within a part ...
An Inclusive Approach to Digital Heritage: Preliminary Achievements Within the INCEPTION Project
(The Eurographics Association, 2017)
At the end of the second year of activity and after having completed the first steps in the development of its main goals, the project "INCEPTION - Inclusive Cultural Heritage in Europe through 3D Semantic Modelling" is ...
A Dashboard for the Analysis of Tangible Heritage Artefacts: a Case Study in Archaeology
(The Eurographics Association, 2017)
Digital manipulation and analysis of tangible cultural objects has the potential to bring about a revolution in the way classification, stylistic analysis, and refitting of fragments are handled in the cultural heritage ...
Projecting our Past to the Future - Challenges and Results: The Case of Asinou church
(The Eurographics Association, 2017)
In this paper, we present some of the novel results of the Marie Curie Initial Training Network for Digital Cultural Heritage (ITN-DCH) project, describing briefly the work done focusing on the project's first case study: ...