Browsing EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage by Subject "WebGL"
Now showing items 1-3 of 3
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Geometry to Web - Jaen's Cathedral
(IEEE, 2015)In this paper we describe the methodology carried out in the Cathedral of Jaén (Spain) during the scanning, processing of the resulting point clouds and the post-processing into a three-dimensional model. The virtual ... -
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
(IEEE, 2015)We present a method to improve the visual quality of point cloud renderings through a nearest-neighbor-like interpolation of points. This allows applications to render points at larger sizes in order to reduce holes, without ... -
A MetaViewer for Sharing Multiple Media by WebGL-based Interfaces
(IEEE, 2015)In recent years, sharing images and videos on the Web has become common. Recently, the use of 3D models is also growing day by day, and the evolution of programming languages and libraries allow visualizing detailed 3D ...