Now showing items 681-700 of 742

    • V-embodiment for Cultural Heritage 

      Flynn, Bernadette (The Eurographics Association, 2013)
      The paper argues that there is a need to consider sentient engagement in the digital expressions of cultural heritage. Focusing on full body 'natural interaction' the presentation looks at strategies for a phenomenological ...
    • The V-Horus Project 

      Lennhoff, Andrea; Velho, Luiz; Alevato, Bernado; Novaes, Luiza; Lopes, Jorge (The Eurographics Association, 2020)
      The V-Horus Project aims to reconstruct archaeological artefacts using digital technologies and to visualize them in an immersive experience in Virtual Reality. The focus of the project has been the reconstruction and 3D ...
    • V-MusT Competence Centre 

      Pletinckx, Daniel; Nollet, Dries; Capurro, Carlotta (IEEE, 2015)
      The experience of Virtual Museums applications developed during V-Must.net project and within the international exhibition Keys To Rome (www.keys2rome.eu).
    • VCLab s Tools for 3D range data processing 

      Callieri, M.; Cignoni, P.; Ganovelli, F.; Montani, C.; Pingi, P.; Scopigno, R. (The Eurographics Association, 2003)
      Post-processing of 3D scanned data is still the bottleneck for a wider diffusion of this technology. In this paper we describe our second generation tools for processing 3D scanned data. In particular, our tools support: ...
    • Vectorising Building Footprints From Historic Maps 

      Brown, Philip G.; Laycock, Stephen D.; Day, Andy M. (The Eurographics Association, 2012)
      Historic maps provide fascinating insights into the growth and development of cities over large time periods, and often the places they document have changed dramatically since their creation. However, rasterised image ...
    • The Venice ''Archivio di Stato'' - Innovating Digitization with X-Ray Tomography 

      Albertin, Fauzia; Peccenini, Eva; Hwu, Yeukuang; Lee, Tsung-Tse; Ong, Edwin B. L.; Je, Jung Ho; Kaplan, Frédéric; Margaritondo, Giorgio (IEEE, 2015)
      We present x-ray imaging results for diverse ironbased- ink antique writings - single-page manuscripts, stacks and scrolls - from the 16th century on. The objective is to elaborate new digitization techniques by x-ray ...
    • Verification and Acceptance Tests for High Definition 3D Surface Scanners 

      Bathow, Christiane; Breuckmann, Bernd; Scopigno, Roberto (The Eurographics Association, 2010)
      High definition three-dimensional (3D) surface scanners, based on structured light or laser light section techniques, have found a wide range of applications, especially for technical and industrial applications (mostly ...
    • Video Shot Analysis for Digital Curation and Preservation of Historical Films 

      Helm, Daniel; kampel, martin (The Eurographics Association, 2019)
      In automatic video analysis and film preservation, Shot Boundary Detection (SBD) and Shot Type Classification (STC) are fundamental pre-processing steps. While previous research focuses on detecting and classifying shots ...
    • Viewpoint quality and scene understanding 

      Sokolov, Dmitry; Plemenos, Dimitri (The Eurographics Association, 2005)
      Virtual worlds exploration techniques become nowadays more and more important. The methods are used in wide variety of domains from graph drawing to robot motion. This paper is dedicated to virtual world exploration ...
    • Virtex 

      Pletinckx, Daniel (IEEE, 2015)
      Virtex represents a new approach to tell the story of a cultural heritage object through a tangible interface. It uses a replica of a museum object or monument, in which a number of interactive areas can be activated by ...
    • Virtual 3D Reconstruction of Plans-Reliefs from Historical Document Analysis for Valorisation Applications 

      Halin, Gilles; Chevrier, Christine; Jacquot, Kevin; Humbert, Pascal; Bouheni, Senda Ben (IEEE, 2015)
      The French collection of Plans-Reliefs, scale models of fortified towns, constitutes an awesome architectural heritage. Facing this patrimonial richness, many cities, represented on these plans-reliefs, would like to expose, ...
    • The virtual concreteness of the architectural project. Ideas and experimentations for a digital archive of the Italian Masters work of the 20th century 

      Albisinni, Piero; Carlo, Laura De; Kantas, Prokopios; Mancini, Matteo Flavio; Moscarelli, Alessia; Mulla, Erald (The Eurographics Association, 2013)
      We propose to illustrate a methodological approach aimed to establish a "Digital archive of the Italian Masters work in the second half of the 20th century". To this end, we consider the architectural project from its ...
    • Virtual Conservation and Interaction with our Cultural Heritage: Framework for multi-dimension model based interface 

      Ma, Nan; Laroche, Florent; Hervy, Benjamin; Kerouanton, Jean-Louis (The Eurographics Association, 2013)
      Thanks to rapid development of Virtual Reality technologies, the research is not only limited in military training and scientific visualization realm, it has been expanded into more multidisciplinary areas, such as education, ...
    • Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing 

      Aristidou, Andreas; Andreou, Nefeli; Charalambous, Loukas; Yiannakidis, Anastasios; Chrysanthou, Yiorgos (The Eurographics Association, 2021)
      In this paper, we have designed and developed a virtual dance museum to provide the technological tools that allow for widely educating the public, most specifically the youngest generations, about the story, costumes, ...
    • Virtual Exploration of Underwater Archaeological Sites: Visualization and Interaction in Mixed Reality Environments 

      Haydar, Mahmoud; Maidi, Madjid; Roussel, David; Mallem, Malik; Drap, Pierre; Bale, Kim; Chapman, Paul (The Eurographics Association, 2008)
      This paper describes the ongoing developments in Photogrammetry and Mixed Reality for the Venus European project (Virtual ExploratioN of Underwater Sites, http://www.venus-project.eu). The main goal of the project is to ...
    • Virtual Heritage in the Cloud: New Perspectives for the Virtual Museum of Bologna 

      Lercari, Nicola; Toffalori, Elena; Spigarolo, M.; Onsurez, L. (The Eurographics Association, 2011)
      This paper focuses on the integration of Cloud computing tools and user-generated content into an online cultural virtual environment. Our investigation aimed to clarify whether the Metaverse can be used as a spatial ...
    • Virtual Museums and Audience Studies, the Case of ''Keys To Rome'' Exhibition 

      Pagano, Alfonsina; Armone, Giulia; Sanctis, Elisabetta De (IEEE, 2015)
      In this paper we present an overview of two audience studies aimed at identifying museum visitors' attitudes, behaviours and expectations. In the framework of VMUST. NET an interactive exhibition, named ''Keys To Rome'', ...
    • Virtual Reality (VR) Interactions With Multiple Interpretations of Archaeological Artefacts 

      Gaugne, Ronan; Samaroudi, Myrsini; Nicolas, Théophane; Barreau, Jean-Baptiste; Garnier, Laurent; Echavarria, Karina Rodriguez; Gouranton, Valérie (The Eurographics Association, 2018)
      Increasingly, the incorporation of 3D printed artefacts into Virtual Reality (VR) and Augmented Reality (AR) experiences is of interest to Cultural Heritage professionals. This is because virtual environments, by themselves, ...
    • Virtual Reality Experience of Sarajevo War Heritage 

      Rizvic, Selma; Boskovic, Dusanka; Okanovic, Vensada; Kihic, Ivona Ivkovic; Sljivo, Sanda (The Eurographics Association, 2019)
      Sarajevo War Tunnel can not be visited any more. It was closed just after the war due to the airport runway security. A small part (20m) can be seen in the Tunnel Museum. The only way to experience passing through this ...
    • A Virtual Reality Platform for the 3D Representation of Seokguram Temple 

      Jinho, Park; Tufail, Muhammad; Jisoo, Kim (IEEE, 2015)
      In this paper, a virtual reality platform for the 3D representation of Seokguram Temple is developed based on the Oculus Rift 2 platform with an AirTouch interaction. Seokguram Temple is an artificial cave and the most ...