Now showing items 200-219 of 646

    • Earthquake Simulation for Ancient Building Destruction 

      Fita, Josep Lluis; Besuievsky, Gonzalo; Patow, Gustavo (The Eurographics Association, 2018)
      Research on seismic simulations has been focused mainly on methodologies specially tailored for civil engineering. On the other hand, we have detected a certain lack of this kind of tools for interactive cultural heritage ...
    • An easy-to-use multi-dimensional database for the management of cultural heritage buildings 

      Stefani, Chiara; Vallet, Jean-Marc; Luca, Livio De (The Eurographics Association, 2013)
      Multidimensional databases constitute a handy solution to store and display data collected in the fields of conservation and restoration. However, knowledge on the current state of monuments depends on a heterogeneous ...
    • Educational Virtual Reality Visualisations of Heritage Sites 

      John, David; Shaw, Lawrence; Cheetham, Paul; Manley, Harry; Stone, Aaron A.; Blakeburn, Michaela; Gosling, Karl (The Eurographics Association, 2017)
      This paper discusses the use of games engines to create virtual heritage applications. The use of 3D software for cultural or heritage applications is discussed with reference to the capabilities and potential of games ...
    • Educative Visuals - Digital Delivery of Architectural Information for (potential) Heritage Buildings 

      Kwee, Verdy; Radford, Antony; Bruton, Dean (The Eurographics Association, 2006)
      The paper proposes models that address current issues and considerations at several key levels relating to treatment of architectural information, its presentation and delivery methods specific to architecture education ...
    • Elastic Flattening of Painted Pottery Surfaces 

      Preiner, Reinhold; Karl, Stephan; Bayer, Paul; Schreck, Tobias (The Eurographics Association, 2018)
      Generating flat images from paintings on curved surfaces is an important task in Archaeological analysis of ancient pottery. It allows comparing styles and painting techniques, e.g, for style and workshop attribution, and ...
    • Enabling Social Interaction in the Museum through the Social Display Environment 

      Diaz, Paloma; Bellucci, Andrea; Aedo, Ignacio (IEEE, 2015)
      Visitors of museums and cultural heritage sites are not different from other types of citizens and, hence, they are getting more and more engaged into a participatory culture that encourages them to play an active role and ...
    • End-to-end Color 3D Reproduction of Cultural Heritage Artifacts: Roseninsel Replicas 

      Domajnko, Matevz; Tanksale, Tejas; Tausch, Reimar; Ritz, Martin; Knuth, Martin; Santos, Pedro; Fellner, Dieter W. (The Eurographics Association, 2019)
      Planning exhibitions of cultural artifacts is always challenging. Artifacts can be very sensitive to the environment and therefore their display can be risky. One way to circumvent this is to build replicas of these ...
    • Engaging and Shared Gesture-based Interaction for Museums - The Case Study of K2R International Expo in Rome 

      Fanini, Bruno; D'Annibale, Enzo; Demetrescu, Emanuel; Pagano, Alfonsina; Ferdani, Daniele (IEEE, 2015)
      This paper presents a full life-cycle production and standardized workflow to deploy a shared and engaging gesturebased experience within a museum, connecting two different natural interaction applications. The research ...
    • Engaging Community Members with Digitally Curated Social Media Content at an Arts Festival 

      Shih, Patrick C.; Han, Kyungsik; Carroll, John (IEEE, 2015)
      Capturing, uploading, and presenting social media content online have become the standard way for people to share their experiences with friends, family members, and others. In this paper, we describe our effort to extract, ...
    • Enhancement of MultiSpectral Images of Ancient Manuscripts 

      Hollaus, Fabian; Sablatnig, Robert (The Eurographics Association, 2014)
      This work is concerned with MultiSpectral Imaging (MSI) and image processing of ancient manuscripts. The writings imaged are partially in a bad condition, since they are partially faded-out or have been erased and overwritten. ...
    • Enhancing Virtual Reality Walkthroughs of Archaeological Sites 

      Papaioannou, G.; Gaitatzes, A.; Christopoulos, D. (The Eurographics Association, 2003)
      This paper describes the methodological aspects of the application of various established and new graphics techniques in virtual reality applications, in order to visually enrich conventional walkthroughs and extend the ...
    • An environment for the analysis and reconstruction of archaeological objects 

      Laugerotte, C.; Warzée, N. (The Eurographics Association, 2004)
      To assist archaeologists in their work of analysis and reconstruction of archaeological objects from their fragments, several environments have been developped in which virtual fragments can be manipulated. As a part of ...
    • Environment Map Based Lighting for Reflectance Transformation Images 

      Ludwig, Michael; Meyer, Gary (IEEE, 2015)
      Environment map based lighting has proven to be an effective technique in simulations and real time rendering for adding realism and conveying complex illumination to the viewer. We present a novel algorithm for using ...
    • Etruscan Virtual Experience 

      Guidazzoli, Antonella; Liguori, Maria Chiara; Luca, Daniele De; Imboden, Silvano; Bellavia, Giovanni; Verri, Luigi; Rivalta, Alessandro; Caraceni, Simona (IEEE, 2015)
      Recently the Etruscans have gained increasing visibility thanks to various events and initiatives. Cineca Visual Information Techonology laboratory (VisitLab) is active in this effort by developing installations, CG movies ...
    • Etruscan Virtual Experience video 

      Guidazzoli, Antonella; Liguori, Maria Chiara; Luca, Daniele De; Imboden, Silvano; Bellavia, Giovanni; Verri, Luigi; Rivalta, Alessandro; Caraceni, Simona (IEEE, 2015)
      Recently the Etruscans have gained increasing visibility thanks to various events and initiatives. Cineca Visual Information Techonology laboratory (VisitLab) is active in this effort by developing installations, CG movies ...
    • The Etruscans and the Afterlife - An Engaging Exhibition with Accurate Scientific, Technological and Communicative Requirements 

      Guidazzoli, Antonella; Imboden, Silvano; Luca, Daniele De; Liguori, Maria Chiara; Verri, Luigi; Bellavia, Giovanni; Russo, Alfonsina; Lucia, Maria Anna De; Cosentino, Rita (IEEE, 2015)
      The communication of museums, with the aim to engage and attract a wider audience, is undergoing a radical change, seeking in ICT a help. The joint exhibition ''The Etruscans and the Afterlife'', hosted by the National ...
    • Eurographics Workshop on Graphics and Cultural Heritage (GCH) 2017: Frontmatter 

      Schreck, Tobias; Weyrich, Tim; Sablatnig, Robert; Štular, Benjamin (Eurographics Association, 2017)
    • Evaluating the Social Context of ICT Applications in Museum Exhibitions 

      Tost, Laia Pujol; Economou, Maria (The Eurographics Association, 2006)
      The spreading of Information and Communication Technologies (ICT) in exhibitions is, among other reasons, due to the wish of curators to find new ways to improve visitors experiences in museums. This has lead to an interest ...
    • Evaluation of Multi-Platform Mobile AR Frameworks for Roman Mosaic Augmentation 

      Cardoso, Jorge C. S.; Belo, André (The Eurographics Association, 2018)
      Augmented Reality (AR) development frameworks have different recognition performance on different kinds of target images. In this work, we studied AR frameworks applied in the context of outdoor Roman mosaic ruins with the ...
    • Experience Etruria: a Cross-media Platform for E-culture and Tourism 

      Guidazzoli, Antonella; Bellavia, Giovanni; Luca, Daniele De; Liguori, Maria Chiara; Castiello, Lorenzo; Pirotti, Alessandro (The Eurographics Association, 2016)
      Experience Etruria aims at promoting the Italian Latium, Tuscany and Umbria regions starting from their common Etruscan roots, their landscape and food and wine wonders. The project includes a web portal, a downloadable ...