Now showing items 76-95 of 742

    • Archive To Repertoire - Motion Capture and Motion Sensing Data for Digital Intangible Heritage (DIH) 

      Khan, Muqeem (IEEE, 2015)
      This study investigates the transformation of digital documentation of Kung Fu into an interactive performative space for public engagement. The study creates an interface for learning the repertoire of forms from significant ...
    • ARIS - A Robotic Approach to Digitization of Indoor and Underground Cultural Heritage Sites 

      Calisi, Daniele; Giannone, Francesca; Ventura, Claudia; Salonia, Paolo; Cottefoglie, Fabio; Ziparo, Vittorio Amos (IEEE, 2015)
      A robot to digitize indoor and underground cultural heritage sites: a novel approach for acquiring and managing digital models of archaeological sites. Three technologies will be presented for this occasion: a robotic ...
    • The Arrigo Showcase Reloaded - towards a sustainable link between 3D and semantics 

      Havemann, Sven; Settgast, Volker; Berndt, René; Eide, Øyvind; Fellner, Dieter W. (The Eurographics Association, 2008)
      It is still a big technical problem to establish a relation between a shape and its meaning in a sustainable way. We present a solution with a markup method that allows to label parts of a 3D object in a similar way to ...
    • Artifacts Removal for Color Projection on 3D Models using Flash Light 

      Dellepiane, Matteo; Callieri, Marco; Corsini, Massimiliano; Cignoni, Paolo; Scopigno, Roberto (The Eurographics Association, 2009)
      Abstract Lighting artifacts are one of the main issues in digital photography: complex light setups are needed to attenuate or remove them. Flash light is a very easy way to illuminate an object or an environment, but it ...
    • ArtifactVis2: Managing real-time archaeological data in immersive 3D environments 

      Smith, Neil; Knabb, Kyle; Defanti, Connor; Weber, Philip; Schulze, Jurgen; Prudhomme, Andrew; Kuester, Falko; Levy, Thomas; Defanti, Thomas (The Eurographics Association, 2013)
      In this paper, we present a stereoscopic research and training environment for archaeologists called ArtifactVis2. This application enables the management and visualization of diverse types of cultural datasets within a ...
    • Artificial Intelligence Algorithms for the Analysis of User Experience in Palazzo Braschi Museum 

      Ceccarelli, Sofia; Cesta, Amedeo; Cortellessa, Gabriella; Benedictis, Riccardo De; Fracasso, Francesca; Leopardi, Laura; Ligios, Luca; Lombardi, Ernesto; Malatesta, Saverio Giulio; Oddi, Angelo; Pagano, Alfonsina; Palombini, Augusto; Romagna, Gianmauro; Sanzari, Marta; Schaerf, Marco (The Eurographics Association, 2023)
      Analysing visitors' behaviour in museums and cultural sites is a key element to manage spaces and artworks arrangement. Museum stakeholders and curators may benefit from technology to improve the visit experience. This ...
    • As Time Flies By: Mixed Image and Model-Based Rendering of an Historical Landscape from Helicopter Images 

      Vergauwen, M.; Pletinckx, D.; Willems, G.; Verbiest, F.; Gool, L. Van; Helsen, Truus (The Eurographics Association, 2004)
      For the preservation of cultural heritage to be successful the general public must be able to experience sites and reconstructions in an intuitive, yet convincingly real way. In this paper, a pipeline is discussed that can ...
    • As-Built BIM Modeling of Historic Buildings from Laser and Image Data 

      Dore, Conor; Murphy, Maurice (The Eurographics Association, 2013)
      This paper presents two new developments for as-built BIM modeling of historical buildings. The first is a new library of interactive parametric objects designed for modeling classical architectural elements from survey ...
    • Aspects of the Digitalisation of the Documentation and Research of Lithuanian Historical Organs 

      Povilionis, Girenas; Povilioniene, Rima (The Eurographics Association, 2013)
      About 450 historical organs have survived to the present day in Lithuania. Some of them are almost completely authentic instruments which constitute valuable heritage and have been recognised as being unique in European ...
    • Assessing Film Heritage as a City Promotion Tool 

      Linaza, Maria Teresa; Sarasua, Cristina; Diez, Gorka; Jorge, Elisabeth (The Eurographics Association, 2011)
      Cultural tourists are currently looking for new destinations and experiences. The tourism industry itself is very competitive with many new destinations trying to attract tourists. Moreover, there has been an increasing ...
    • Assistive Visual Framing in 3D Dense Points Cloud 

      Habibi, Zaynab; Caron, Guillaume; Mouaddib, El Mustapha (IEEE, 2015)
      Recent progress in digital technology and its popularity in the context of cultural heritage are contributing to the emergence of several applications using a very large and dense digitization of archaeological sites or ...
    • Atalaya3D: Making Universities' Cultural Heritage Accessible Through 3D Technologies 

      Melero, Francisco Javier; Revelles, Jorge; Bellido, Maria Luisa (The Eurographics Association, 2018)
      This work was carried out over the past eight years through the Atalaya3D project, which aims to make the cultural heritage of the ten public Andalusian universities accessible. Since 2010, the project has been a pioneer ...
    • ATHENA: Automatic Text Height ExtractioN for the Analysis of old handwritten manuscripts 

      Pintus, Ruggero; Yang, Ying; Rushmeier, Holly (The Eurographics Association, 2013)
      A massive digital acquisition of huge sets of deteriorating historical documents is mandatory due to their value and delicacy. The study and the browsing of such digital libraries is becoming crucial for scholars in the ...
    • Audio Augmented Reality for Cultural Heritage Outdoors 

      Kritikos, Yannis; Giariskanis, Fotios; Protopapadaki, Eftychia; Papanastasiou, Anthi; Papadopoulou, Eleni; Mania, Katerina (The Eurographics Association, 2022)
      Audio Augmented Reality (AAR) is a novel area of AR representing the augmentation of reality with auditory input. The way auditory input is combined with 3D superimposed information in AAR is challenging, especially in ...
    • Augmented Real-Time Virtual Environment of the Church of the Holy Trinity in Mostar 

      Ramic-Brkic, Belma; Karkin, Zana; Sadzak, Aida; Selimovic, Dino; Rizvic, Selma (The Eurographics Association, 2009)
      Digital storytelling significantly improves the immersion of the users into virtual environments. The perception of the information contained in the digital story is better perceived if the story is told by a real avatar, ...
    • Augmented Reality (AR) Maps for Experiencing Creative Narratives of Cultural Heritage 

      Echavarria, Karina Rodriguez; Dibble, Laurie; Bracco, Aurelie; Silverton, Edward; Dixon, Sophie (The Eurographics Association, 2019)
      This research investigates how communities can meaningfully connect with Cultural Heritage through creative and digital experiences. It also explores how entry barriers can be lowered for a wider set of audiences to increase ...
    • Augmented Reality and Storytelling in Heritage - Application to Public Gardens 

      Guimaraes, Francisco; Figueiredo, Mauto; Rodrigues, Jose (IEEE, 2015)
      Gardens, given its location, history, fauna, flora and environmental scenography, are places that are part of a natural heritage with its own cultural identity. These places are object of preservation, study and dissemination, ...
    • Augmented Reality for Sculpture Stability Analysis and Conservation 

      Henneman, Dennis; Li, Yichen; Ochsendorf, John; Betke, Margrit; Whiting, Emily (The Eurographics Association, 2020)
      Augmented reality (AR) technology has provided museum visitors with more immersive experiences, but it has yet to reach its full potential for the conservators and historians who craft the exhibits and protect their cultural ...
    • Augmenting Local and Remote Cultural Visits with Mixed Reality 

      Lourenço, Pedro; Correia, Nuno; Rodrigues, Armanda (The Eurographics Association, 2023)
      With the rapid evolution of technology in the last decades came the possibility of executing certain activities remotely. Museum and gallery visits can greatly benefit from remote interaction and can be enhanced by visitor ...
    • Authenticity in VR and XR Experiences: a Conceptual Framework for Digital Heritage 

      Pescarin, Sofia; Città, Giuseppe; Gentile, Manuel; Spotti, Samuele (The Eurographics Association, 2023)
      Although people search for authentic, memorable and meaningful experiences in cultural tourism, these requirements are not considered as part of a virtual or hybrid experience and therefore are not considered keys in their ...