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Staggered Poses: A Character Motion Representation for Detail-Preserving Editing of Pose and Coordinated Timing
(The Eurographics Association, 2008)
We introduce staggered poses - a representation of character motion that explicitly encodes coordinated timing among movement features in different parts of a character's body. This representation allows us to provide ...
Real-Time Planning for Parameterized Human Motion
(The Eurographics Association, 2008)
We present a novel approach to learn motion controllers for real-time character animation based on motion capture data. We employ a tree-based regression algorithm for reinforcement learning, which enables us to generate ...