• Login
    Search 
    •   Eurographics DL Home
    • Eurographics Workshops and Symposia
    • SCA: Eurographics/SIGGRAPH Symposium on Computer Animation
    • Search
    •   Eurographics DL Home
    • Eurographics Workshops and Symposia
    • SCA: Eurographics/SIGGRAPH Symposium on Computer Animation
    • Search
    JavaScript is disabled for your browser. Some features of this site may not work without it.

    Search

    Show Advanced FiltersHide Advanced Filters

    Filters

    Use filters to refine the search results.

    Now showing items 1-10 of 14

    • Sort Options:
    • Relevance
    • Title Asc
    • Title Desc
    • Issue Date Asc
    • Issue Date Desc
    • Results Per Page:
    • 5
    • 10
    • 20
    • 40
    • 60
    • 80
    • 100

    An Efficient Search Algorithm for Motion Data Using Weighted PCA 

    Forbes, K.; Fiume, E. (The Eurographics Association, 2005)
    Good motion data is costly to create. Such an expense often makes the reuse of motion data through transformation and retargetting a more attractive option than creating new motion from scratch. Reuse requires the ability ...
    Thumbnail

    Augmenting Hand Animation with Three-dimensional Secondary Motion 

    Jain, Eakta; Sheikh, Yaser; Mahler, Moshe; Hodgins, Jessica (The Eurographics Association, 2010)
    Secondary motion, or the motion of objects in response to that of the primary character, is widely used to amplify the audience's response to the character's motion and to provide a connection to the environment. These ...

    AER: Aesthetic Exploration and Refinement for Expressive Character Animation 

    Neff, Michael; Fiume, Eugene (The Eurographics Association, 2005)
    Our progress in the problem of making animated characters move expressively has been slow, and it persists in being among the most challenging in computer graphics. Simply attending to the low-level motion control problem, ...

    Fast and accurate goal-directed motion synthesis for crowds 

    Sung, Mankyu; Kovar, Lucas; Gleicher, Michael (The Eurographics Association, 2005)
    This paper presents a highly efficient motion synthesis algorithm that is well suited for animating large numbers of characters. Given constraints that require characters to be in specific poses, positions, and orientations ...

    Motion Modeling for On-Line Locomotion Synthesis 

    Kwon, Taesoo; Shiny, Sung Yong (The Eurographics Association, 2005)
    In this paper, we propose an example-based approach to on-line locomotion synthesis. Our approach consists of two parts: motion analysis and motion synthesis. In the motion analysis part, an unlabeled motion sequence is ...

    Animosaics 

    Smithy, Kaleigh; Liuz, Yunjun; Klein, Allison (The Eurographics Association, 2005)
    Animated mosaics are a traditional form of stop-motion animation created by arranging and rearranging small objects or tiles from frame to frame. While this animation style is uniquely compelling, the traditional process ...
    Thumbnail

    Motion Templates for Automatic Classification and Retrieval of Motion Capture Data 

    Müller, Meinard; Röder, Tido (The Eurographics Association, 2006)
    This paper presents new methods for automatic classification and retrieval of motion capture data facilitating the identification of logically related motions scattered in some database. As the main ingredient, we introduce ...
    Thumbnail

    Real-Time Planning for Parameterized Human Motion 

    Lo, Wan-Yen; Zwicker, Matthias (The Eurographics Association, 2008)
    We present a novel approach to learn motion controllers for real-time character animation based on motion capture data. We employ a tree-based regression algorithm for reinforcement learning, which enables us to generate ...

    Video-Based Character Animation 

    Starck, J.; Miller, G.; Hilton, A. (The Eurographics Association, 2005)
    In this paper we introduce a video-based representation for free viewpoint visualization and motion control of 3D character models created from multiple view video sequences of real people. Previous approaches to videobased ...

    Transferable Videorealistic Speech Animation 

    Chang, Yao-Jen; Ezzat, Tony (The Eurographics Association, 2005)
    Image-based videorealistic speech animation achieves significant visual realism at the cost of the collection of a large 5- to 10-minute video corpus from the specific person to be animated. This requirement hinders its ...
    • 1
    • 2

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA
     

     

    Browse

    All of Eurographics DLCommunities & CollectionsBy Issue DateAuthorsTitlesSubjectsThis CommunityBy Issue DateAuthorsTitlesSubjects

    My Account

    LoginRegister

    Discover

    AuthorGleicher, Michael (2)Bibliowicz, Jacobo (1)Bodenheimer, Bobby (1)Chang, Yao-Jen (1)Coleman, Patrick (1)Ezzat, Tony (1)Fiume, E. (1)Fiume, Eugene (1)Forbes, K. (1)Hilton, A. (1)... View MoreSubject
    Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Animation (14)
    ... View MoreDate Issued2005 (8)2006 (2)2008 (2)2007 (1)2010 (1)Has File(s)true (14)

    Eurographics Association copyright © 2013 - 2022 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
    Theme by @mire NV
    System hosted at  Graz University of Technology.
    TUGFhA