Now showing items 22-40 of 40

    • Liberation from Flatland: 3D Interaction Based on the Desktop Bat 

      Slater, Mel; Davison, Allan (Eurographics Association, 1991)
      A novel device for 3D interaction is introduced, the Desktop Bat. This device is an evolutionary development of a mouse. It is like a mouse in that it is used on a desktop, but provides 5 degrees of freedom since in ...
    • Low Sampling Densities using a psychovisual approach 

      Bouville, Christian; Tellier, Pierre; Bouatouch, Kadi (Eurographics Association, 1991)
      It has long been observed that the keenness of sight is lower for diagonal directions than for horizontal or vertical ones. This anisotropy of the human eye response can be exploited by using a non-orthogonal sampling ...
    • MOVE-X: A System for Combining Video Films and Computer Animation 

      Ertl, Gerhard; Müller-Seelich, Heimo; Tabatabai, Behnam (Eurographics Association, 1991)
      The objective of the presented project was to implement a system for the visualization of buildings. The system is used to create movies of buildings and interior rooms before they are built. For a realistic impression of ...
    • Radiosity for Furry Surfaces 

      Chen, Hong; Wu, En-Hua (Eurographics Association, 1991)
      Though radiosity method is an advanced rendering technique of global illumination, it is still not sufficiently to cope with many natural phenonmena such as furry surfaces. The rendering of furry surfaces has been a long ...
    • Refinement criteria for adaptive stochastic ray tracing of textures 

      van Walsum, Theo; van Nieuwenhuizen, Peter R.; Jansen, Frederik W. (Eurographics Association, 1991)
      Adaptive stochastic ray tracing is a rendering technique that generates high-quality anti-aliased images by sampling the image in a non-regular pattern that is adaptively refined. Image refinement can be guided by image ...
    • Sampling and Anti-Aliasing of Discrete 3-D Volume Density Textures 

      Sakas, Georgios; Gerth, Matthias (Eurographics Association, 1991)
      In recent years, a number of techniques have been developed for rendering volume effects (haze, fog, smoke, clouds, etc.) in order to enhance reality in computer-generated imagery as well as to improve the performance of ...
    • Serial cuttings matching: An application to muscle fiber characterization 

      Buche, Patrice (Eurographics Association, 1991)
      In this paper, we present one important aspect of a complete application of numerical image analysis in biology. We want to analyse a biological object through serial cuttings to measure morphological and biochemical ...
    • Several approaches to implement the merging step of the split and merge region segmentation 

      Popovic, M.; Chantemargue, F.; Canals, R.; Bonton, P. (Eurographics Association, 1991)
      The purpose of this paper is to propose several approaches for the implementation of the merging step of split and merge region segmentation. The splitting step has already been studied and its parallelization has subsequently ...
    • Shading with Area Light Sources 

      Tanaka, Toshimitsu; Takahashi, Tokiichiro (Eurographics Association, 1991)
      This paper derives a shading model for area light sources which covers both diffuse and specular reflection. The shading model assumes ideally diffuse polygonal light sources and uses Phong’s reflection model. The model ...
    • Solid-Interpolating Deformations: Construction and animation of PIPs 

      Kaul, Anil; Rossignac, Jarek (Eurographics Association, 1991)
      Computer programs that simulate the deformations of geometric shapes have played a key role in the increasing popularity of software tools for artistic animation. Previously published techniques for specifying and animating ...
    • A Symmetrical Input/Output Model 

      Carlsen, Niels Vejrup; Christensen, Niels Jorgen (Eurographics Association, 1991)
      When choosing a graphics system for the run-time support component of a User Interface Management System (UIMS) several problems arise. Existing inputloutput models employed by graphics systems lack support for fine grain ...
    • Tessellation of Curved Surfaces under Highly Varying Transformations 

      Abi-Ezzi, Salim S.; Shirman, Leon A. (Eurographics Association, 1991)
      We pursue the problem of step size determination for tessellating arbitrary degree polynomial and rational Bezier patches, under highly varying modeling and viewing transformations, to within post-viewing size and/or ...
    • A Testbed for Architectural Modeling 

      Hall, Roy; Bussan, Mimi; Georgiades, Priamos; Greenberg, Donald P. (Eurographics Association, 1991)
      This paper describes the philosophy and implementation of a modeling system that is easy to use yet addresses some of the difficulties of design. It does this by supporting concurrent schematic and geometric representations, ...
    • A Testbed for Image Synthesis 

      Trumbore, Ben; Lytle, Wayne; Greenberg, Donald P. (Eurographics Association, 1991)
      Image Synthesis research combines new ideas with existing techniques. A collection of software modules that provide such techniques is extremely useful for simplifying the development process. We describe the design and ...
    • Time Complexity of Monte Carlo Radiosity 

      Shirley, Peter (Eurographics Association, 1991)
      The time complexity of Monte Carlo radiosity is discussed, and a proof is given that the expected number of rays required to produce a satisfactory radiosity solution for N zones is O(N). A satisfactory solution is defined ...
    • Timewarps: A Temporal Reparameterization Paradigm for Parametric Animation 

      Smith, Jeff; Drewery, Karin (Eurographics Association, 1991)
      The ability to reparameterize the temporal axis in an animated sequence is a powerful and underexplored tool. Timewarps are described as extensions to previous work and the advantages of this tool are outlined. Timewarps ...
    • Using temporal and spatial coherence for accelerating the calculation of animation sequences 

      Gröller, Eduard; Purgathofer, Werner (Eurographics Association, 1991)
      Ray tracing is a well known technique for generating realistic images. One of the major drawbacks of this approach are the extensive computational requirements for image calculation. When generating animation sequences ...
    • Validity Issues for Modular Boundary Models 

      Bruzzone, Elisabetta; De Floriani, Leila (Eurographics Association, 1991)
      Modular boundary models are a class of solid models which describe a solid object as a collection of face-abutting object parts, called components. The Face-to-Face Composition (FFC) model is a specific model of this class, ...
    • Variable-Radius Blending by Using Gregory Patches in Geo- metric Modeling 

      Harada, T.; Konnoa, K.; Chiyokura, H. (Eurographics Association, 1991)
      Blending surfaces, which connect two curved surfaces smoothly, often appear in geometric modeling. Many of the blending surfaces are variable-radius blends. Variableradius blending surfaces are very important in the design ...