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Sketch-Based Modeling of Vascular Systems: a First Step Towards Interactive Teaching of Anatomy
(The Eurographics Association, 2010)
We present a sketch-based modeling system, inspired from anatomical drawing, which constructs plausible 3D models of branching vessels from a single sketch. The input drawing typically includes non-flat silhouettes and ...
Modeling-in-Context: User Design of Complementary Objects with a Single Photo
(The Eurographics Association, 2010)
The products that we use everyday are typically designed and produced for mass consumption. However, it is difficult for such products to satisfy the needs of individual users. We present a framework that allows the end-user ...
Exploring Frame Gestures for Fluid Freehand Sketching
(The Eurographics Association, 2010)
In this paper, we explore a minimalistic, gesture-based interface for fluid freehand concept sketching with vector graphics. Our approach leverages the advantages of both the GUI and gestural interface paradigms. We describe ...
A Sketching Interface for Sitting-Pose Design
(The Eurographics Association, 2010)
We present a sketch interface for interactively placing a 3D human character in a sitting position on a chair. The user first sketches the target pose as a 2D stick figure. The user can specify whether a joint will be ...
Sketch-Based Recognition System for General Articulated Skeletal Figures
(The Eurographics Association, 2010)
We present a new recognition system for detecting general articulated skeletal figures in sketch-based applications. We abstract drawing style from recognition by defining figures using two data models: templates and figure ...
The Power of Automatic Feature Selection: Rubine on Steroids
(The Eurographics Association, 2010)
Digital ink features drive recognition engines. Intuitively, we understand that particular features are of more value for some problems than others. Likewise, inclusion of poor features may be detrimental to recognition ...
Assisted Multitouch Image-Based Reconstruction
(The Eurographics Association, 2010)
We present an image-based reconstruction approach for mobile, multitouch enabled devices. A novel scene description based on a multi-agent system is used to allow a real-time reconstruction workflow even on devices with ...
Computing Confidence Values for Geometric Constraints for use in Sketch Recognition
(The Eurographics Association, 2010)
Geometric constraints are used by many sketch recognition systems to perform high-level assembly of components of a sketch into semantic structures. However, with a few notable exceptions, most of the current recognition ...
Inkus: A Freehand Method of Creating Business Process Models
(The Eurographics Association, 2010)
Business process modeling has become an industry wide practice for business transformation consulting. Tools that support business process modeling are designed for experienced users to draw a process with precision and ...
Shape Modeling with Sketched Feature Lines in Immersive 3D Environments
(The Eurographics Association, 2010)
In this paper we address the question whether automatic shape creation using sketched strokes as input in an immersive 3D environment supports the sketching process in early phases of product design. To investigate this ...