Now showing items 1-12 of 12

    • Adaptively Adjusting Marching Cubes Output to Fit A Trilinear Reconstruction Filter 

      Allamandri, Fabio; Cignoni, Paolo; Montani, Claudio; Scopigno, Roberto (The Eurographics Association, 1998)
      The paper focuses on the improvement of the quality of isosurfaces fitted on volume datasets with respect to standard MC solutions. The new solution presented improves the precision in the reconstruction process using an ...
    • Data Compression of Multiresolution Surfaces 

      Klein, Reinhard; Gumhold, Stefan (The Eurographics Association, 1998)
      In this paper we introduce a new compressed representation for multiresolution models (MRM) of triangulated surfaces of 3D-objects. Associated with the representation we present compression and decompression algorithms. ...
    • Data-Dependent Surface Simplification 

      Frank, Karin; Lang, Ulrich (The Eurographics Association, 1998)
      In Scientific Visualization, surfaces have often attached data, e. g. cutting surfaces or isosurfaces in numerical simulations with multiple data components. These surfaces can be e. g. the output of a marching cubes ...
    • Enhancing the Visualization of Characteristic Structures in Dynamical Systems 

      Löffelmann, Helwig; Gröller, Eduard (The Eurographics Association, 1998)
      We present a thread of streamlets as a new technique to visualize dynamical systems in three-dimensional space. A trade-off is made between solely visualizing a mathematical abstraction through lowerdimensional manifolds, ...
    • Experiments on the Accuracy of Feature Extraction 

      Reinders, Freek; Spoelder, Hans J.W.; Post, Frits H. (The Eurographics Association, 1998)
      Feature extraction is an approach to visualization that ex- tracts important regions or objects of interest algorithmically from large data sets. In our feature extraction process, high-level attributes are cal- culated ...
    • Fast Generation of Multiresolution Surfaces from Contours 

      Schilling, Andreas; Klein, Reinhard (The Eurographics Association, 1998)
      Surface reconstruction from contours is an important problem especially in medical applications. Other uses include reconstruction from topographic data, or isosurface generation in general. The drawback of existing ...
    • Mirror, Mirror on the Wall, Who Has the Best Visualization of All?- A Reference Model for Visualization Quality 

      Haase, Helmut (The Eurographics Association, 1998)
      What is a 'good' visualization, one which leads to desired insights? How can we evaluate the quality of a scientific visualization or compare two visualizations (or visualization systems) to each other? In the following, ...
    • Particle Tracing in σ-Transformed Grids using Tetrahedral 6-Decomposition 

      Sadarjoen, Ari; Boer, Alex J. de; Post, Frits H.; Mynett, Arthur E. (The Eurographics Association, 1998)
      Particle tracing in curvilinear grids often employs decomposition of hexahedral cells into 5 tetrahedra. This method has shortcomings when applied to sigma-transformed grids, a grid type having strongly sheared cells, ...
    • Particle Tracing on Sparse Grids 

      Teitzel, Christian; Grosso, Roberto; Ertl, Thomas (The Eurographics Association, 1998)
      These days sparse grids are of increasing interest in numerical simulations. Based upon hierarchical tensor product bases, the sparse grid approach is a very e cient one improving the ratio of invested storage and computing ...
    • Stereoscopic Volume Rendering 

      Hubbold, Roger J.; Hancock, David J.; Moore, Christopher J. (The Eurographics Association, 1998)
      In this paper we describe the extension of a parallel, distributed, direct volume renderer for use with a novel auto-stereoscopic display. We begin by brie y describing the target application of our research, radiation ...
    • Three-Dimensional Visualization of Atomic Collision Cascades 

      Sroubek, Filip; Slavik, Pavel (The Eurographics Association, 1998)
      The paper describes a new approach to the visualization of atomic collision cascades and using the interaction with visualized data. The collision cascade is a physical phenomenon initiated by bombarding the surface of a ...
    • Visualization of Time-Dependent Velocity Fields by Texture Transport 

      Becker, Joachim; Rumpf, Martin (The Eurographics Association, 1998)
      Vector field visualization is an important topic in scientific visualization. The aim is to graphically represent field data in an intuitively understandable and precise way, which should be closely related to the physical ...