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Retailoring Box Splines to Lattices for Highly Isotropic Volume Representations
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
3D box splines are defined by convolving a 1D box function with itself along different directions. In volume visualization, box splines are mainly used as reconstruction kernels that are easy to adapt to various sampling ...
Enhancing Scatterplots with Multi-Dimensional Focal Blur
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Scatterplots directly depict two dimensions of multi-dimensional data points, discarding all other information. To visualize all data, these plots are extended to scatterplot matrices, which distribute the information of ...
The Grassmannian Atlas: A General Framework for Exploring Linear Projections of High-Dimensional Data
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Linear projections are one of the most common approaches to visualize high-dimensional data. Since the space of possible projections is large, existing systems usually select a small set of interesting projections by ranking ...
MCFTLE: Monte Carlo Rendering of Finite-Time Lyapunov Exponent Fields
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Traditionally, Lagrangian fields such as finite-time Lyapunov exponents (FTLE) are precomputed on a discrete grid and are ray casted afterwards. This, however, introduces both grid discretization errors and sampling errors ...
Visual Analysis of Spatial Variability and Global Correlations in Ensembles of Iso-Contours
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
For an ensemble of iso-contours in multi-dimensional scalar fields, we present new methods to a) visualize their dominant spatial patterns of variability, and b) to compute the conditional probability of the occurrence of ...
Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Interactive isosurface visualisation has been made possible by mapping algorithms to GPU architectures. However, current state-of-the-art isosurfacing algorithms usually consume large amounts of GPU memory owing to the ...
Visibility Equalizer Cutaway Visualization of Mesoscopic Biological Models
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
In scientific illustrations and visualization, cutaway views are often employed as an effective technique for occlusion management in densely packed scenes.We propose a novel method for authoring cutaway illustrations of ...
Source Inversion by Forward Integration in Inertial Flows
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Inertial particles are finite-sized objects traveling with a certain velocity that differs from the underlying carrying flow, i.e., they are mass-dependent and subject to inertia. Their backward integration is in practice ...
Similarity Voting based Viewpoint Selection for Volumes
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Previous viewpoint selection methods in volume visualization are generally based on some deterministic measures of viewpoint quality. However, they may not express the familiarity and aesthetic sense of users for features ...
There is More to Streamgraphs than Movies: Better Aesthetics via Ordering and Lassoing
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
Streamgraphs were popularized in 2008 when The New York Times used them to visualize box office revenues for 7500 movies over 21 years. The aesthetics of a streamgraph is affected by three components: the ordering of the ...