Search
Now showing items 1-1 of 1
An Augmented Fast Marching Method for Computing Skeletons and Centerlines
(The Eurographics Association, 2002)
We present a simple and robust method for computing skeletons for arbitrary planar objects and centerlines for 3D objects. We augment the Fast Marching Method (FMM) widely used in level set applications 11 by computing the ...