Browsing EGWR99: 10th Eurographics Workshop on Rendering by Title
Now showing items 28-30 of 30
-
Shadow Penumbras for Complex Objects by Depth-Dependent Filtering of Multi-Layer Depth Images
(The Eurographics Association, 1999)This paper presents an efficient algorithm for filtering multi-layer depth images (MDIs) in order to produce approximate penumbras. The filtering is performed on a MDI that represents the view from the light source. The ... -
Space-Time Hierarchical Radiosity
(The Eurographics Association, 1999)This paper presents a new hierarchical simulation algorithm allowing the calculation of radiosity solutions for time-dependent scenes where all motion is known a priori. Such solutions could, for instance, be computed to ... -
Towards Interactive Photorealistic Rendering of Indoor Scenes: A Hybrid Approach
(The Eurographics Association, 1999)Photorealistic rendering methods produce accurate solutions to the rendering equation but are computationally expensive and typically noninteractive. Some researchers have used graphics hardware to obtain photorealistic ...