Search
Now showing items 1-10 of 231
A Modular Framework for Distributed VR Interaction Processing
(The Eurographics Association, 2009)
Interactions are a key part of Virtual Reality systems and can lead to complex software assembly for multi-modal and multi-site collaborative environments. This is even harder, when each participant is interacting in the ...
Gearbox Widget for Fine Adjustments by Hand Motion
(The Eurographics Association, 2003)
manipulation by hand is not suitable for making fine adjustments to virtual objects in an immersive environment because it is difficult to hold an unsupported hand in midair and then to release an object at a fixed point. ...
Desktop Integration in Graphics Environments
(The Eurographics Association, 2009)
In this paper, we present the usage of the Remote Desktop Protocol to integrate arbitrary, legacy applications in various environments. This approach accesses a desktop on a real computer or within a virtual machine. The ...
The Interaction Between Individuals' Immersive Tendencies and the Sensation of Presence in a Virtual Environment
(The Eurographics Association, 2000)
Witmer and Singer have developed a questionnaire for presence (PQ) as well as an immersive tendencies questionnaire (ITQ). Their research has shown that ITQ scores are positively correlated with PQ scores. This paper reports ...
Integrating Real-time Binaural Acoustics into VR Applications
(The Eurographics Association, 2004)
Common research in the field of Virtual Reality (VR) considers acoustic stimulation as a highly important necessity for enhanced immersion into virtual scenes. However, most common VR toolkits do only marginally support ...
An Innovative Design Approach to Build Virtual Environment Systems
(The Eurographics Association, 2003)
A Virtual Environment (VE) presents a complex problem with interesting non-trivial challenges for software development. The majority of existing systems supporting VE are based on monolithic architectures, making maintenance ...
Color Consistency for Digital Multi-Projector Stereo Display Systems : The HEyeWall and The Digital CAVE
(The Eurographics Association, 2003)
Digital projectors have a significant advantage over CRTs for IPT setups: brightness. But they also have a number of disadvantages, one of which is color consistency. This problem is exacerbated when using the Infitec ...
A Model for the Expected Running Time of Collision Detection using AABB Trees
(The Eurographics Association, 2006)
In this paper, we propose a model to estimate the expected running time of hierarchical collision detection that utilizes AABB trees, which are a frequently used type of bounding volume (BV). We show that the average running ...
Language Learning in Virtual Environments: Bobo and Apples
(The Eurographics Association, 2005)
Bobo and Apples is one of the prototype games within SAME4KIDS (Speech-based,Animated, Multilingual,Educational games for Kids, http://same4kids.sourceforge.net/ ), a multi-language and multi-purpose games project for ...
Measuring the Discernability of Virtual Objects in Conventional and Stylized Augmented Reality
(The Eurographics Association, 2006)
In augmented reality, virtual graphical objects are overlaid over the real environment of the observer. Conventional augmented reality systems normally use standard real-time rendering methods for generating the graphical ...