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Space-Time Maps for Virtual Environments
(The Eurographics Association, 2014)
Terrain image maps are widely used in 3D Virtual Environments, including games, online social worlds, and Virtual Reality systems, for controlling elevation of ground-bound travelers and other moving objects. By making use ...
R-V Dynamics Illusion: Psychophysical Phenomenon Caused by the Difference between Dynamics of Real Object and Virtual Object
(The Eurographics Association, 2015)
In Mixed-Reality (MR) space, it appeared that the sense of weight can be affected by a MR visual stimulation with a movable portion. We named this psychophysical influence caused by the difference between dynamics of the ...
Structural Color Display on Retro-reflective Objects
(The Eurographics Association, 2015)
Structural color display is an illumination projection display technique that can generate a completely altered appearance. It has potential for the visualization of scientific simulation, material perception display, and ...
Investigation of Dynamic View Expansion for Head-Mounted Displays with Head Tracking in Virtual Environments
(The Eurographics Association, 2014)
Head mounted displays (HMD) are widely used for visual immersion in virtual reality (VR) systems. It is acknowledged that the narrow field of view (FOV) for most HMD models is the leading cause of insufficient quality of ...
Physical Space Requirements for Redirected Walking: How Size and Shape Affect Performance
(The Eurographics Association, 2015)
Redirected walking provides a compelling solution to explore large virtual environments in a natural way. However, research literature provides few guidelines regarding trade-offs involved in selecting size and layout for ...
Semantic Modelling of Interactive 3D Content
(The Eurographics Association, 2013)
Interactive three-dimensional content is the primary element of virtual reality (VR) and augmented reality (AR) systems. The increasing complexity and the use of VR/AR systems in various application domains requires efficient ...
Passive Arm Swing Motion for Virtual Walking Sensation
(The Eurographics Association, 2016)
The present paper describes the characteristics of an arm swing display as a part of the multisensory display for creation of walking sensation to the user who is sitting on a vestibular display (a motion chair). The passive ...
MR Work Supporting System Using Pepper's Ghost
(The Eurographics Association, 2016)
Recently MR (Mixed Reality) techniques are used in many fields, and one of them is work support. Work support using MR techniques can display work instructions directly in the work space and help user to work effectively ...
Redirected Steering for Virtual Self-Motion Control with a Motorized Electric Wheelchair
(The Eurographics Association, 2012)
Redirection techniques have shown great potential for enabling users to travel in large-scale virtual environments while their physical movements have been limited to a much smaller laboratory space. Traditional redirection ...
Global Landmarks Do Not Necessarily Improve Spatial Performance in Addition to Bodily Self-Movement Cues when Learning a Large-Scale Virtual Environment
(The Eurographics Association, 2015)
Comparing spatial performance in different virtual reality setups can indicate which cues are relevant for a realistic virtual experience. Bodily self-movement cues and global orientation information were shown to increase ...