Now showing items 14-16 of 16

    • Parallel Performance Optimization of Large-Scale Unstructured Data Visualization for the Earth Simulator 

      Chen, L.; Fujishiro, I.; Nakajima, K. (The Eurographics Association, 2002)
      This paper describes some efficient parallel performance optimization strategies for large-scale unstructured data visualization on SMP cluster machines including the Earth Simulator in Japan. The three-level hybrid ...
    • The Parallelization of the Perspective Shear-Warp Volume Rendering Algorithm 

      Schulze, Jürgen P.; Lang, Ulrich (The Eurographics Association, 2002)
      The shear-warp algorithm for volume rendering is among the fastest volume rendering algorithms. It is an objectorder algorithm, based on the idea of the factorization of the view matrix into a 3D shear and a 2D warp ...
    • Physical cloth simulation on a PC cluster 

      Zara, F.; Faure, F.; Vincent, J-M. (The Eurographics Association, 2002)
      Cloth simulation is of major interest in 3D animation, as it allows the realistic modeling of dressed humans. The goal of our work is to decrease computation time in order to obtain real time dynamics animation. This paper ...