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Parallelization of Inverse Design of Luminaire Reflectors
(The Eurographics Association, 2006)
This paper presents the parallelization of techniques for the design of reflector shapes from prescribed optical properties (far-field radiance distribution), geometrical constraints and, if available, a user-given initial ...
Interactive Volume Rendering of Unstructured Grids with Time-Varying Scalar Fields
(The Eurographics Association, 2006)
Interactive visualization of time-varying volume data is essential for many scientific simulations. This is a challenging problem since this data is often large, can be organized in different formats (regular or irregular ...
Parallel Simulation of Cloth on Distributed Memory Architectures
(The Eurographics Association, 2006)
The physically based simulation of clothes in virtual environments is a highly demanding problem. It involves both modeling the internal material properties of the textile and the interaction with the surrounding scene. ...
A Scalable, Hybrid Scheme for Volume Rendering Massive Data Sets
(The Eurographics Association, 2006)
We introduce a parallel, distributed memory algorithm for volume rendering massive data sets. The algorithm's scalability has been demonstrated up to 400 processors, rendering one hundred million unstructured elements in ...
Parallel Particle Rendering: a Performance Comparison between Chromium and Aura
(The Eurographics Association, 2006)
In the fields of high performance computing and distributed rendering, there is a great need for a flexible and scalable architecture that supports coupling of parallel simulations to commodity visualization clusters. The ...
Parallel Texture-Based Vector Field Visualization on Curved Surfaces Using GPU Cluster Computers
(The Eurographics Association, 2006)
We adopt a technique for texture-based visualization of flow fields on curved surfaces for parallel computation on a GPU cluster. The underlying LIC method relies on image-space calculations and allows the user to visualize ...
Remote Large Data Visualization in the ParaView Framework
(The Eurographics Association, 2006)
Scientists are using remote parallel computing resources to run scientific simulations to model a range of scientific problems. Visualization tools are used to understand the massive datasets that result from these ...
Piggybacking for More Efficient Parallel Out-of-Core Isosurfacing
(The Eurographics Association, 2006)
A scheme for improving the efficiency of parallel isosurfacing for very large datasets is presented. The scheme is aimed at improving performance in multi-processor environments, especially for environments in which ...
Accelerating the Irradiance Cache through Parallel Component-Based Rendering
(The Eurographics Association, 2006)
The irradiance cache is an acceleration data structure which caches indirect diffuse samples within the framework of a distributed ray-tracing algorithm. Previously calculated values can be stored and reused in future ...
Time Step Prioritising in Parallel Feature Extraction on Unsteady Simulation Data
(The Eurographics Association, 2006)
Explorative analysis of unsteady computational fluid dynamics (CFD) simulations requires a fast extraction of flow features. For time-varying data, the extraction algorithm has to be executed for each time step in the ...