Now showing items 8-15 of 15

    • Presentation of the Cubi9000: A Graphics System based on Inmos T800 Transputers 

      Glemot, France (The Eurographics Association, 1989)
      The Cubi9000 family includes a range of products from the 3D graphics terminal up to the 3D graphics workstation. The Cubi9000 when configured as a 3D graphics terminal connects to a host computer via a parallel interface ...
    • PS: Polygon Streams A Distributed Architecture for Incremental Computation Applied to Graphics 

      Gupta, Rajiv (The Eurographics Association, 1989)
      Polygon Streams is a distributed system with multiple processors a.nd strictly local communication. A unique custom VLSI chip that constitutes an independent processing module forms a stage of the PS pipeline. The number ...
    • A Real-Time Raster Scan Display for 3-D Graphics 

      D.Jackèl,; Günther, H.; Herwig, B.; Rüsseler, H. (The Eurographics Association, 1989)
      This paper describes the architecture of a raster scan display for real-time visualisation of shaded polygons. A performance of 15-106 Phong shaded pixels per second is a primary goal of a pipelined rendering processor. ...
    • Towards a Taxonomy for Display Processors 

      Schneider, Bengt-Olaf (The Eurographics Association, 1989)
      Image generation for raster displays proceeds in two main steps: geometry processing and pixel processing. The snbsystem performing the pixel processing is called display processor.In the paper a model for the displa.y ...
    • Two-level Pipelining of Systolic Array Graphics Engines 

      Jayasinghe, J. A. K. S.; Herrmann, O. E. (The Eurographics Association, 1989)
      In a systolic array, the maximum operating speed is determined by the most complex operation performed. In a systolic army graphics engine, capable of generating high quality images, one has to perform complex operations ...
    • Viewing and Rendering Processor for a Volume Visualization System 

      Kaufman, A.; Bakalash, R.; Cohen, D. (The Eurographics Association, 1989)
      The architecture and the hardware realization of the 3D Viewing and Rendering Pro­ cessor is presented. This processor is a component of the Cube architecture, developed primarily for volume visualiza.tion. The processor ...
    • A Virtual Memory System Organization for Bit-Mapped Graphics Displays 

      Barkans, Anthony C. (The Eurographics Association, 1989)
      Described is a display sub-system, designed for support of a very high speed rendering engine. It provides high-performance graphics to an enVironment that consists of a hierarchy of resizable windows. The concept of virtual ...
    • VLSI Architecture for Anti-Aliasing 

      Romanova, Claudia; Wagner, Ulrich (The Eurographics Association, 1989)
      Computer-synthesized images exhibit the typical artifacts of raster displays, called alias­ ing, rastering, staircasing or the "jaggies". Display of an image on a raster CRT requires the sampling the two dimensional image ...