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    Vertex-based Anisotropic Texturing 

    Olano, Marc; Mukherjee, Shrijeet; Dorbie, Angus (The Eurographics Association, 2001)
    MIP mapping is a common method used by graphics hardware to avoid texture aliasing. In many situations, MIP mapping over-blurs in one direction to prevent aliasing in another. Anisotropic texturing reduces this blurring ...

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    Author
    Dorbie, Angus (1)
    Mukherjee, Shrijeet (1)Olano, Marc (1)SubjectColor (1)Display algorithms (1)I.3.3 [Computer Graphics) (1)I.3.7 [Computer Graphics] (1)Picture/Image generation (1)shading (1)shadowing and texture. (1)Three Dimensional Graphics and Realism (1)... View MoreDate Issued2001 (1)Has File(s)true (1)

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