Browsing EGGH06: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2006 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Texture"
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High Quality Normal Map Compression
(The Eurographics Association, 2006)Normal mapping is a widely used technique in real-time graphics, but so far little research has focused on compressing normal maps. Therefore, we present several simple techniques that improve the quality of ATI s 3Dc ...