Browsing EGGH07: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2007 by Title
Now showing items 9-12 of 12
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A Real-Time FPGA-Based Architecture for a Reinhard-like Tone Mapping Operator
(The Eurographics Association, 2007)This paper presents a field-programmable gate array-based hardware architecture for a Reinhard-like tone mapping operator. Modifications to the original Reinhard operator were done to ensure that the operator is amenable ... -
Scan Primitives for GPU Computing
(The Eurographics Association, 2007)The scan primitives are powerful, general-purpose data-parallel primitives that are building blocks for a broad range of applications. We describe GPU implementations of these primitives, specifically an efficient formulation ... -
Stochastic Rasterization using Time-Continuous Triangles
(The Eurographics Association, 2007)We present a novel algorithm for stochastic rasterization which can rasterize triangles with attributes depending on a parameter, t, varying continuously from t -
Tight Frame Normal Map Compression
(The Eurographics Association, 2007)We present a new powerful and flexible fixed-rate normal map compression algorithm with higher quality than existing schemes on a test suite of normal maps. Our algorithm encodes a tight box with uniform normals inside the ...