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    • Real Time Volumetric Shadows using Polygonal Light Volumes 

      Billeter, Markus; Sintorn, Erik; Assarsson, Ulf (The Eurographics Association, 2010)
      This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching based algorithms. These effects include halos ...