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Procedural Generation of Surface Detail for Science Fiction Spaceships
(The Eurographics Association, 2010)
Procedural modelling can be used to generate digital content such as 3D digital models programmatically. In computer graphics, Procedural modelling has focused primarily on natural scenery and cityscapes. This paper considers ...
Suggestive Hatching
(The Eurographics Association, 2010)
We present a method for drawing lines on an object that depict both the shape and shading of the object. To do so, we construct a gradient field of the diffuse intensity of the surface to guide a set of adaptively spaced ...
Stroke Matching for Paint Dances
(The Eurographics Association, 2010)
We have implemented a non-photorealistic rendering system which simulates the placement of paint/pencil/pastel strokes to produce representational artworks from digital images. The system is able to record an image of each ...