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Now showing items 111-115 of 115
Model and Tools for Integrating IoT into Mixed Reality Environments: Towards a Virtual-Real Seamless Continuum
(The Eurographics Association, 2019)
This paper introduces a new software model and new tools for managing indoor smart environments (smart home, smart building, smart factories, etc.) thanks to MR technologies. Our fully-integrated solution is mainly based ...
ReallifeEngine: A Mixed Reality-Based Visual Programming System for SmartHomes
(The Eurographics Association, 2019)
The conveniences experienced by society have tremendously improved with the development of the Internet of Things (IoT). Among the affordances stemming from this innovation is an IoT concept called the SmartHome, which is ...
GAZED - Gaze-guided Cinematic Editing of Wide-Angle Monocular Video Recordings
(The Eurographics Association, 2020)
We present GAZED- eye GAZ-guided EDiting for videos captured by a solitary, static, wide-angle and high-resolution camera. Eye-gaze has been effectively employed in computational applications as a cue to capture interesting ...
Exploring the Impact of 360º Movie Cuts in Users' Attention
(The Eurographics Association, 2020)
Virtual Reality (VR) has become more relevant since the first devices for personal use became available on the market. New content has emerged for this new medium with different purposes such as education, traning, ...
Rainbow: A Rendering-Aware Index for High-Quality Spatial Scatterplots with Result-Size Budgets
(The Eurographics Association, 2022)
We study the problem of computing a spatial scatterplot on a large dataset for arbitrary zooming/panning queries. We introduce a general framework called ''Rainbow'' that generates a high-quality scatterplot for a given ...