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MAM 2019: Frontmatter
(Eurographics Association, 2019)
Real-time appearance preserving out-of-core rendering with shadows
(The Eurographics Association, 2004)
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging task, especially under real-time constraints and ...
Patch-based Texture Interpolation
(The Eurographics Association and Blackwell Publishing Ltd, 2010)
In this paper, we present a novel exemplar-based technique for the interpolation between two textures that combines patch-based and statistical approaches. Motivated by the notion of texture as a largely local phenomenon, ...
A Volumetric Approach to Predictive Rendering of Fabrics
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
Efficient physically accurate modeling and rendering of woven cloth at a yarn level is an inherently complicated task due to the underlying geometrical and optical complexity. In this paper, a novel and general approach ...
Simple and efficient compression of animation sequences
(The Eurographics Association, 2005)
We present a new geometry compression method for animations, which is based on the clustered principal component analysis (CPCA). Instead of analyzing the set of vertices for each frame, our method analyzes the set of paths ...
Octree-based Point-Cloud Compression
(The Eurographics Association, 2006)
In this paper we present a progressive compression method for point sampled models that is specifically apt at dealing with densely sampled surface geometry. The compression is lossless and therefore is also suitable for ...
Interactive Steering of Mesh Animations
(The Eurographics Association, 2012)
Creating geometrically detailed mesh animations is an involved and resource-intensive process in digital content creation. In this work we present a method to rapidly combine available sparse motion capture data with ...
Efficient and Realistic Visualization of Cloth
(The Eurographics Association, 2003)
Efficient and realistic rendering of cloth is of great interest especially in the context of e-commerce. Aside from the simulation of cloth draping, the rendering has to provide the "look and feel" of the fabric itself. ...
Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries
(The Eurographics Association, 2006)
The most efficient general occlusion culling techniques are based on hardware accelerated occlusion queries. Although in many cases these techniques can considerably improve performance, they may still reduce efficiency ...
BAT - a Distributed Meta-tracking System
(The Eurographics Association, 2008)
This paper describes the design of the 'BAT' (Bonn Articulated Tracker) visual tracking framework. This system allows the easy implementation of real-time, multi-camera motion tracking that can be distributed (also in ...